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Fix more issues found by cppcheck.
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@@ -879,7 +879,7 @@ void RendererSceneGIRD::SDFGI::update_light() {
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push_constant.process_offset = 0;
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push_constant.process_increment = 1;
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} else {
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static uint32_t frames_to_update_table[RS::ENV_SDFGI_UPDATE_LIGHT_MAX] = {
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static const uint32_t frames_to_update_table[RS::ENV_SDFGI_UPDATE_LIGHT_MAX] = {
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1, 2, 4, 8, 16
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};
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