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Fix more issues found by cppcheck.
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@@ -210,7 +210,7 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_c
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tf.array_layers = view_count; // create a layer for every view
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tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
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RD::TextureSamples ts[RS::VIEWPORT_MSAA_MAX] = {
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const RD::TextureSamples ts[RS::VIEWPORT_MSAA_MAX] = {
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RD::TEXTURE_SAMPLES_1,
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RD::TEXTURE_SAMPLES_2,
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RD::TEXTURE_SAMPLES_4,
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@@ -218,7 +218,7 @@ class RenderForwardClustered : public RendererSceneRenderRD {
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INSTANCE_DATA_FLAGS_PARTICLE_TRAIL_SHIFT = 16,
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INSTANCE_DATA_FLAGS_PARTICLE_TRAIL_MASK = 0xFF,
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INSTANCE_DATA_FLAGS_FADE_SHIFT = 24,
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INSTANCE_DATA_FLAGS_FADE_MASK = 0xFF << INSTANCE_DATA_FLAGS_FADE_SHIFT
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INSTANCE_DATA_FLAGS_FADE_MASK = 0xFFUL << INSTANCE_DATA_FLAGS_FADE_SHIFT
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};
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struct SceneState {
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