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Fix more issues found by cppcheck.
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@@ -6255,7 +6255,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
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//validate with inputs
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for (uint32_t i = 0; i < 32; i++) {
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if (!(shader->vertex_input_mask & (1 << i))) {
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if (!(shader->vertex_input_mask & (1UL << i))) {
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continue;
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}
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bool found = false;
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