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Rename Transform to Transform3D in core
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@@ -121,9 +121,9 @@ Vector3 ImportUtils::QuaternionToEuler(FBXDocParser::Model::RotOrder mode, const
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return BasisToEuler(mode, p_rotation);
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}
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Transform get_unscaled_transform(const Transform &p_initial, real_t p_scale) {
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Transform unscaled = Transform(p_initial.basis, p_initial.origin * p_scale);
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ERR_FAIL_COND_V_MSG(unscaled.basis.determinant() == 0, Transform(), "det is zero unscaled?");
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Transform3D get_unscaled_transform(const Transform3D &p_initial, real_t p_scale) {
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Transform3D unscaled = Transform3D(p_initial.basis, p_initial.origin * p_scale);
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ERR_FAIL_COND_V_MSG(unscaled.basis.determinant() == 0, Transform3D(), "det is zero unscaled?");
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return unscaled;
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}
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