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Rename Transform to Transform3D in core
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@@ -265,7 +265,7 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<
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_regen_face_aabbs();
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}
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void CSGBrush::copy_from(const CSGBrush &p_brush, const Transform &p_xform) {
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void CSGBrush::copy_from(const CSGBrush &p_brush, const Transform3D &p_xform) {
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faces = p_brush.faces;
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materials = p_brush.materials;
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