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Rename Transform to Transform3D in core

This commit is contained in:
Aaron Franke
2020-10-17 01:08:21 -04:00
parent b80494e633
commit de3f6699a5
257 changed files with 1697 additions and 1702 deletions

View File

@@ -78,11 +78,11 @@ class BoneTransformEditor : public VBoxContainer {
// Called when the one of the EditorPropertyVector3 are updated.
void _value_changed_vector3(const String p_property_name, const Vector3 p_vector, const StringName p_edited_property_name, const bool p_boolean);
// Called when the transform_property is updated.
void _value_changed_transform(const String p_property_name, const Transform p_transform, const StringName p_edited_property_name, const bool p_boolean);
void _value_changed_transform(const String p_property_name, const Transform3D p_transform, const StringName p_edited_property_name, const bool p_boolean);
// Changes the transform to the given transform and updates the UI accordingly.
void _change_transform(Transform p_new_transform);
void _change_transform(Transform3D p_new_transform);
// Creates a Transform using the EditorPropertyVector3 properties.
Transform compute_transform_from_vector3s() const;
Transform3D compute_transform_from_vector3s() const;
void update_enabled_checkbox();
@@ -98,7 +98,7 @@ public:
void _update_properties();
void _update_custom_pose_properties();
void _update_transform_properties(Transform p_transform);
void _update_transform_properties(Transform3D p_transform);
// Can/cannot modify the spinner values for the Transform
void set_read_only(const bool p_read_only);
@@ -127,7 +127,7 @@ class Skeleton3DEditor : public VBoxContainer {
struct BoneInfo {
PhysicalBone3D *physical_bone = nullptr;
Transform relative_rest; // Relative to skeleton node
Transform3D relative_rest; // Relative to skeleton node
};
EditorNode *editor;