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Rename Transform to Transform3D in core
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@@ -245,7 +245,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
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} break;
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case VARIANT_TRANSFORM: {
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Transform v;
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Transform3D v;
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v.basis.elements[0].x = f->get_real();
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v.basis.elements[0].y = f->get_real();
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v.basis.elements[0].z = f->get_real();
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@@ -1418,7 +1418,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
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} break;
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case Variant::TRANSFORM: {
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f->store_32(VARIANT_TRANSFORM);
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Transform val = p_property;
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Transform3D val = p_property;
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f->store_real(val.basis.elements[0].x);
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f->store_real(val.basis.elements[0].y);
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f->store_real(val.basis.elements[0].z);
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