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Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags

Added ignore flag / wildcard bit to tileset autotile
This commit is contained in:
Rémi Verschelde
2019-04-08 10:04:30 +02:00
committed by GitHub
5 changed files with 120 additions and 49 deletions

View File

@@ -481,10 +481,10 @@ void TileMapEditor::_update_palette() {
if (sel_tile != TileMap::INVALID_CELL) {
if ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE) {
const Map<Vector2, uint16_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
const Map<Vector2, uint32_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
Vector<Vector2> entries2;
for (const Map<Vector2, uint16_t>::Element *E = tiles2.front(); E; E = E->next()) {
for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) {
entries2.push_back(E->key());
}
entries2.sort();