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Store script states for built-in scripts
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@@ -411,6 +411,7 @@ class ScriptEditor : public PanelContainer {
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void _resave_scripts(const String &p_str);
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bool _test_script_times_on_disk(Ref<Resource> p_for_script = Ref<Resource>());
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bool _script_exists(const String &p_path) const;
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void _add_recent_script(const String &p_path);
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void _update_recent_scripts();
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