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FineTune HDR and Other Stuff

-=-=-=-=-=-=-=-=-=-=-=-=-=-

-More parameters to ESM shadows
-LightMap Octree now can bake to "hdr" (use HDR8 for now)
-New resource PolygonPathFinder, polygon based pathfinder using A-star algorithm. (will add nodes to use it more easily soon)
This commit is contained in:
Juan Linietsky
2014-06-17 11:58:35 -03:00
parent 155028612b
commit ddc0e7fd3b
15 changed files with 517 additions and 11 deletions

View File

@@ -539,6 +539,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_PTR3(Image,brush_transfer);
VCALL_PTR1R(Image,get_rect);
VCALL_PTR1R(Image,compressed);
VCALL_PTR0R(Image,decompressed);
VCALL_PTR3R(Image, resized);
VCALL_PTR0R(Image, get_data);
VCALL_PTR3(Image, blit_rect);
@@ -1266,6 +1267,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC0(IMAGE, RECT2, Image, get_used_rect, varray(0));
ADDFUNC1(IMAGE, IMAGE, Image, get_rect, RECT2, "area", varray(0));
ADDFUNC1(IMAGE, IMAGE, Image, compressed, INT, "format", varray(0));
ADDFUNC0(IMAGE, IMAGE, Image, decompressed, varray(0));
ADDFUNC3(IMAGE, IMAGE, Image, resized, INT, "x", INT, "y", INT, "interpolation", varray(((int)Image::INTERPOLATE_BILINEAR)));
ADDFUNC0(IMAGE, RAW_ARRAY, Image, get_data, varray());
ADDFUNC3(IMAGE, NIL, Image, blit_rect, IMAGE, "src", RECT2, "src_rect", VECTOR2, "dest", varray(0));