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Upgrade OpenImageDenoise to v1.1.0
Upgrade OIDN to 1.1.0, the latest stable version that doesn't need the ISPC compiler. Documented the changes made during the removal of TBB and added a patch file for them.
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4
thirdparty/oidn/core/autoencoder.h
vendored
4
thirdparty/oidn/core/autoencoder.h
vendored
@@ -93,14 +93,18 @@ namespace oidn {
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// RTFilter - Generic ray tracing denoiser
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// --------------------------------------------------------------------------
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// -- GODOT start --
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// Godot doesn't need Raytracing filters. Removing them saves space in the weights files.
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#if 0
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// -- GODOT end --
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class RTFilter : public AutoencoderFilter
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{
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public:
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explicit RTFilter(const Ref<Device>& device);
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};
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// -- GODOT start --
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#endif
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// -- GODOT end --
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// --------------------------------------------------------------------------
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// RTLightmapFilter - Ray traced lightmap denoiser
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