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mirror of https://github.com/godotengine/godot.git synced 2025-11-29 16:16:38 +00:00

-Split EditorPlugin into EditorPlugin and EditorInterface

-Added EditorInterface to EditorScript
-Added functions to save the scene to EditorInterface
This commit is contained in:
Juan Linietsky
2017-08-26 10:32:15 -03:00
parent f634973acb
commit dd7145b778
7 changed files with 186 additions and 125 deletions

View File

@@ -37,6 +37,124 @@
#include "scene/3d/camera.h"
#include "scene/gui/popup_menu.h"
Control *EditorInterface::get_editor_viewport() {
return EditorNode::get_singleton()->get_viewport();
}
void EditorInterface::edit_resource(const Ref<Resource> &p_resource) {
EditorNode::get_singleton()->edit_resource(p_resource);
}
void EditorInterface::open_scene_from_path(const String &scene_path) {
if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}
EditorNode::get_singleton()->open_request(scene_path);
}
void EditorInterface::reload_scene_from_path(const String &scene_path) {
if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}
EditorNode::get_singleton()->reload_scene(scene_path);
}
Node *EditorInterface::get_edited_scene_root() {
return EditorNode::get_singleton()->get_edited_scene();
}
Array EditorInterface::get_open_scenes() const {
Array ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();
int scns_amount = scenes.size();
for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
if (scenes[idx_scn].root == NULL)
continue;
ret.push_back(scenes[idx_scn].root->get_filename());
}
return ret;
}
ScriptEditor *EditorInterface::get_script_editor() {
return ScriptEditor::get_singleton();
}
void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property) {
EditorNode::get_singleton()->push_item(p_obj, p_for_property);
}
EditorFileSystem *EditorInterface::get_resource_file_system() {
return EditorFileSystem::get_singleton();
}
EditorSelection *EditorInterface::get_selection() {
return EditorNode::get_singleton()->get_editor_selection();
}
EditorSettings *EditorInterface::get_editor_settings() {
return EditorSettings::get_singleton();
}
EditorResourcePreview *EditorInterface::get_resource_previewer() {
return EditorResourcePreview::get_singleton();
}
Control *EditorInterface::get_base_control() {
return EditorNode::get_singleton()->get_gui_base();
}
Error EditorInterface::save_scene() {
if (!get_edited_scene_root())
return ERR_CANT_CREATE;
if (get_edited_scene_root()->get_filename() == String())
return ERR_CANT_CREATE;
save_scene_as(get_edited_scene_root()->get_filename());
return OK;
}
void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview) {
EditorNode::get_singleton()->save_scene_to_path(p_scene, p_with_preview);
}
EditorInterface *EditorInterface::singleton = NULL;
void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property"), &EditorInterface::inspect_object, DEFVAL(String()));
ClassDB::bind_method(D_METHOD("get_selection"), &EditorInterface::get_selection);
ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorInterface::get_editor_settings);
ClassDB::bind_method(D_METHOD("get_script_editor"), &EditorInterface::get_script_editor);
ClassDB::bind_method(D_METHOD("get_base_control"), &EditorInterface::get_base_control);
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes);
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer);
ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorInterface::get_editor_viewport);
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
}
EditorInterface::EditorInterface() {
singleton = this;
}
///////////////////////////////////////////
void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {
EditorNode::get_editor_data().add_custom_type(p_type, p_base, p_script, p_icon);
@@ -70,34 +188,6 @@ void EditorPlugin::remove_control_from_bottom_panel(Control *p_control) {
EditorNode::get_singleton()->remove_bottom_panel_item(p_control);
}
Control *EditorPlugin::get_editor_viewport() {
return EditorNode::get_singleton()->get_viewport();
}
void EditorPlugin::edit_resource(const Ref<Resource> &p_resource) {
EditorNode::get_singleton()->edit_resource(p_resource);
}
void EditorPlugin::open_scene_from_path(const String &scene_path) {
if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}
EditorNode::get_singleton()->open_request(scene_path);
}
void EditorPlugin::reload_scene_from_path(const String &scene_path) {
if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}
EditorNode::get_singleton()->reload_scene(scene_path);
}
void EditorPlugin::add_control_to_container(CustomControlContainer p_location, Control *p_control) {
switch (p_location) {
@@ -171,28 +261,6 @@ void EditorPlugin::set_input_event_forwarding_always_enabled() {
always_input_forwarding_list->add_plugin(this);
}
Node *EditorPlugin::get_edited_scene_root() {
return EditorNode::get_singleton()->get_edited_scene();
}
Array EditorPlugin::get_open_scenes() const {
Array ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();
int scns_amount = scenes.size();
for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
if (scenes[idx_scn].root == NULL)
continue;
ret.push_back(scenes[idx_scn].root->get_filename());
}
return ret;
}
ScriptEditor *EditorPlugin::get_script_editor() {
return ScriptEditor::get_singleton();
}
void EditorPlugin::notify_scene_changed(const Node *scn_root) {
if (scn_root == NULL) return;
emit_signal("scene_changed", scn_root);
@@ -369,23 +437,6 @@ void EditorPlugin::queue_save_layout() const {
EditorNode::get_singleton()->save_layout();
}
EditorSelection *EditorPlugin::get_selection() {
return EditorNode::get_singleton()->get_editor_selection();
}
EditorSettings *EditorPlugin::get_editor_settings() {
return EditorSettings::get_singleton();
}
EditorResourcePreview *EditorPlugin::get_resource_previewer() {
return EditorResourcePreview::get_singleton();
}
Control *EditorPlugin::get_base_control() {
return EditorNode::get_singleton()->get_gui_base();
}
void EditorPlugin::make_bottom_panel_item_visible(Control *p_item) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(p_item);
@@ -396,13 +447,8 @@ void EditorPlugin::hide_bottom_panel() {
EditorNode::get_singleton()->hide_bottom_panel();
}
void EditorPlugin::inspect_object(Object *p_obj, const String &p_for_property) {
EditorNode::get_singleton()->push_item(p_obj, p_for_property);
}
EditorFileSystem *EditorPlugin::get_resource_file_system() {
return EditorFileSystem::get_singleton();
EditorInterface *EditorPlugin::get_editor_interface() {
return EditorInterface::get_singleton();
}
void EditorPlugin::_bind_methods() {
@@ -417,31 +463,19 @@ void EditorPlugin::_bind_methods() {
//ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"),&EditorPlugin::remove_tool_menu_item);
ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type);
ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type);
ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorPlugin::get_editor_viewport);
ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorPlugin::get_resource_previewer);
ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorPlugin::get_resource_file_system);
ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property"), &EditorPlugin::inspect_object, DEFVAL(String()));
ClassDB::bind_method(D_METHOD("update_canvas"), &EditorPlugin::update_canvas);
ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item"), &EditorPlugin::make_bottom_panel_item_visible);
ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel);
ClassDB::bind_method(D_METHOD("get_base_control"), &EditorPlugin::get_base_control);
ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::_get_undo_redo);
ClassDB::bind_method(D_METHOD("get_selection"), &EditorPlugin::get_selection);
ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorPlugin::get_editor_settings);
ClassDB::bind_method(D_METHOD("get_script_editor"), &EditorPlugin::get_script_editor);
ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout);
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorPlugin::edit_resource);
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorPlugin::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorPlugin::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("add_import_plugin", "importer"), &EditorPlugin::add_import_plugin);
ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer"), &EditorPlugin::remove_import_plugin);
ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorPlugin::get_open_scenes);
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorPlugin::get_edited_scene_root);
ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_canvas", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "canvas:Control")));