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[Editor] Expose more editor settings to documentation
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
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@@ -1379,13 +1379,6 @@ void fragment() {
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}
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)");
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selection_materials.selected_mat->set_shader(selected_sh);
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// Register properties in editor settings.
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EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
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EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/selected_bone", Color(0.8, 0.3, 0.0));
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EDITOR_DEF("editors/3d_gizmos/gizmo_settings/bone_axis_length", (float)0.1);
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EDITOR_DEF("editors/3d_gizmos/gizmo_settings/bone_shape", 1);
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d_gizmos/gizmo_settings/bone_shape", PROPERTY_HINT_ENUM, "Wire,Octahedron"));
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}
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Skeleton3DGizmoPlugin::~Skeleton3DGizmoPlugin() {
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