1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove

Disable GI probe capturing lights with bake mode disabled
This commit is contained in:
Rémi Verschelde
2019-04-30 18:33:34 +02:00
committed by GitHub
13 changed files with 67 additions and 0 deletions

View File

@@ -3117,6 +3117,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
for (List<Instance *>::Element *E = p_gi_probe->scenario->directional_lights.front(); E; E = E->next()) {
if (!VSG::storage->light_get_use_gi(E->get()->base))
continue;
InstanceGIProbeData::LightCache lc;
lc.type = VSG::storage->light_get_type(E->get()->base);
lc.color = VSG::storage->light_get_color(E->get()->base);
@@ -3137,6 +3140,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
for (Set<Instance *>::Element *E = probe_data->lights.front(); E; E = E->next()) {
if (!VSG::storage->light_get_use_gi(E->get()->base))
continue;
InstanceGIProbeData::LightCache lc;
lc.type = VSG::storage->light_get_type(E->get()->base);
lc.color = VSG::storage->light_get_color(E->get()->base);