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Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
For consistency. Every other exposed `one_shot` is spaced out like this.
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@@ -42,7 +42,7 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
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SignalAwaiterCallable *awaiter_callable = memnew(SignalAwaiterCallable(p_target, awaiter_handle, p_signal));
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Callable callable = Callable(awaiter_callable);
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return p_source->connect(p_signal, callable, Object::CONNECT_ONESHOT);
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return p_source->connect(p_signal, callable, Object::CONNECT_ONE_SHOT);
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}
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bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
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