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Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
For consistency. Every other exposed `one_shot` is spaced out like this.
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@@ -882,7 +882,7 @@ void ScriptEditor::_queue_close_tabs() {
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// Maybe there are unsaved changes.
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if (se->is_unsaved()) {
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_ask_close_current_unsaved_tab(se);
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erase_tab_confirm->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &ScriptEditor::_queue_close_tabs), CONNECT_ONESHOT);
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erase_tab_confirm->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &ScriptEditor::_queue_close_tabs), CONNECT_ONE_SHOT);
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break;
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}
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}
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