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Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
For consistency. Every other exposed `one_shot` is spaced out like this.
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@@ -1056,7 +1056,7 @@ void EditorSelection::add_node(Node *p_node) {
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}
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selection[p_node] = meta;
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p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed).bind(p_node), CONNECT_ONESHOT);
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p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed).bind(p_node), CONNECT_ONE_SHOT);
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}
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void EditorSelection::remove_node(Node *p_node) {
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