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Merge pull request #70863 from bruvzg/win_init_min

Set main window min. size via Window object instead of DisplayServer to preserve it during window updates.
This commit is contained in:
Rémi Verschelde
2023-01-09 23:08:52 +01:00
4 changed files with 9 additions and 6 deletions

View File

@@ -6093,7 +6093,10 @@ EditorNode::EditorNode() {
}
// Define a minimum window size to prevent UI elements from overlapping or being cut off.
DisplayServer::get_singleton()->window_set_min_size(Size2(1024, 600) * EDSCALE);
Window *w = Object::cast_to<Window>(SceneTree::get_singleton()->get_root());
if (w) {
w->set_min_size(Size2(1024, 600) * EDSCALE);
}
FileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));