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Port existing _notification code to use switch statements (part 1/3)
This commit is contained in:
committed by
Jean-Michel Bernard
parent
f5b9cbaff6
commit
dcd2a92af3
@@ -240,112 +240,113 @@ void EditorDebuggerNode::_notification(int p_what) {
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tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
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}
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} break;
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case NOTIFICATION_READY: {
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_update_debug_options();
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} break;
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default:
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break;
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}
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if (p_what != NOTIFICATION_PROCESS || !server.is_valid()) {
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return;
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}
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if (!server.is_valid() || !server->is_active()) {
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stop();
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return;
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}
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server->poll();
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// Errors and warnings
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int error_count = 0;
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int warning_count = 0;
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_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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error_count += dbg->get_error_count();
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warning_count += dbg->get_warning_count();
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});
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if (error_count != last_error_count || warning_count != last_warning_count) {
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_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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dbg->update_tabs();
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});
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if (error_count == 0 && warning_count == 0) {
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debugger_button->set_text(TTR("Debugger"));
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debugger_button->remove_theme_color_override("font_color");
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debugger_button->set_icon(Ref<Texture2D>());
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} else {
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debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
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if (error_count >= 1 && warning_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
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// Use error color to represent the highest level of severity reported.
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else if (error_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else {
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debugger_button->set_icon(get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
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}
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}
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last_error_count = error_count;
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last_warning_count = warning_count;
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}
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// Remote scene tree update
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remote_scene_tree_timeout -= get_process_delta_time();
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if (remote_scene_tree_timeout < 0) {
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remote_scene_tree_timeout = EditorSettings::get_singleton()->get("debugger/remote_scene_tree_refresh_interval");
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if (remote_scene_tree->is_visible_in_tree()) {
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get_current_debugger()->request_remote_tree();
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}
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}
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// Remote inspector update
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inspect_edited_object_timeout -= get_process_delta_time();
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if (inspect_edited_object_timeout < 0) {
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inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval");
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if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
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get_current_debugger()->request_remote_object(obj->remote_object_id);
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}
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}
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// Take connections.
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if (server->is_connection_available()) {
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ScriptEditorDebugger *debugger = nullptr;
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_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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if (debugger || dbg->is_session_active()) {
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case NOTIFICATION_PROCESS: {
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if (!server.is_valid()) {
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return;
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}
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debugger = dbg;
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});
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if (debugger == nullptr) {
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if (tabs->get_tab_count() <= 4) { // Max 4 debugging sessions active.
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debugger = _add_debugger();
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} else {
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// We already have too many sessions, disconnecting new clients to prevent them from hanging.
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server->take_connection()->close();
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return; // Can't add, stop here.
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if (!server->is_active()) {
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stop();
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return;
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}
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}
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server->poll();
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EditorNode::get_singleton()->get_pause_button()->set_disabled(false);
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// Switch to remote tree view if so desired.
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auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
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if (auto_switch_remote_scene_tree) {
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SceneTreeDock::get_singleton()->show_remote_tree();
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}
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// Good to go.
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SceneTreeDock::get_singleton()->show_tab_buttons();
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debugger->set_editor_remote_tree(remote_scene_tree);
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debugger->start(server->take_connection());
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// Send breakpoints.
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for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
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const Breakpoint &bp = E.key;
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debugger->set_breakpoint(bp.source, bp.line, E.value);
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} // Will arrive too late, how does the regular run work?
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// Errors and warnings
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int error_count = 0;
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int warning_count = 0;
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_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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error_count += dbg->get_error_count();
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warning_count += dbg->get_warning_count();
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});
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debugger->update_live_edit_root();
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if (error_count != last_error_count || warning_count != last_warning_count) {
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_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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dbg->update_tabs();
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});
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if (error_count == 0 && warning_count == 0) {
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debugger_button->set_text(TTR("Debugger"));
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debugger_button->remove_theme_color_override("font_color");
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debugger_button->set_icon(Ref<Texture2D>());
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} else {
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debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
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if (error_count >= 1 && warning_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
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// Use error color to represent the highest level of severity reported.
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else if (error_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else {
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debugger_button->set_icon(get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
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}
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}
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last_error_count = error_count;
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last_warning_count = warning_count;
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}
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// Remote scene tree update
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remote_scene_tree_timeout -= get_process_delta_time();
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if (remote_scene_tree_timeout < 0) {
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remote_scene_tree_timeout = EditorSettings::get_singleton()->get("debugger/remote_scene_tree_refresh_interval");
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if (remote_scene_tree->is_visible_in_tree()) {
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get_current_debugger()->request_remote_tree();
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}
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}
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// Remote inspector update
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inspect_edited_object_timeout -= get_process_delta_time();
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if (inspect_edited_object_timeout < 0) {
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inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval");
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if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
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get_current_debugger()->request_remote_object(obj->remote_object_id);
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}
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}
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// Take connections.
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if (server->is_connection_available()) {
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ScriptEditorDebugger *debugger = nullptr;
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_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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if (debugger || dbg->is_session_active()) {
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return;
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}
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debugger = dbg;
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});
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if (debugger == nullptr) {
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if (tabs->get_tab_count() <= 4) { // Max 4 debugging sessions active.
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debugger = _add_debugger();
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} else {
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// We already have too many sessions, disconnecting new clients to prevent them from hanging.
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server->take_connection()->close();
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return; // Can't add, stop here.
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}
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}
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EditorNode::get_singleton()->get_pause_button()->set_disabled(false);
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// Switch to remote tree view if so desired.
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auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
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if (auto_switch_remote_scene_tree) {
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SceneTreeDock::get_singleton()->show_remote_tree();
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}
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// Good to go.
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SceneTreeDock::get_singleton()->show_tab_buttons();
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debugger->set_editor_remote_tree(remote_scene_tree);
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debugger->start(server->take_connection());
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// Send breakpoints.
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for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
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const Breakpoint &bp = E.key;
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debugger->set_breakpoint(bp.source, bp.line, E.value);
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} // Will arrive too late, how does the regular run work?
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debugger->update_live_edit_root();
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}
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} break;
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}
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}
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