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Enforce use of bool literals instead of integers
Using clang-tidy's `modernize-use-bool-literals`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
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@@ -168,7 +168,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
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//generate previews!
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if (1) {
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if (true) {
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Vector<Ref<Mesh>> meshes;
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Vector<Transform> transforms;
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