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removed duplicated functions in class hierarchy that were bound more than once
added a check to detect this case in the future
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@@ -120,13 +120,13 @@ void TextureButton::_notification(int p_what) {
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if (texdraw.is_valid()) {
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Rect2 drect(Point2(),texdraw->get_size()*scale);
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draw_texture_rect(texdraw,drect,false,modulate);
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draw_texture_rect(texdraw,drect,false);
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}
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if (has_focus() && focused.is_valid()) {
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Rect2 drect(Point2(),focused->get_size()*scale);
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draw_texture_rect(focused,drect,false,modulate);
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draw_texture_rect(focused,drect,false);
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};
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@@ -143,7 +143,6 @@ void TextureButton::_bind_methods() {
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ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
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ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
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ClassDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale);
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ClassDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate);
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ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
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ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
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@@ -152,7 +151,6 @@ void TextureButton::_bind_methods() {
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ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
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ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
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ClassDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale);
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ClassDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
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ADD_GROUP("Textures","texture_");
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
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@@ -241,17 +239,7 @@ Size2 TextureButton::get_texture_scale() const{
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return scale;
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}
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void TextureButton::set_modulate(const Color& p_modulate) {
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modulate=p_modulate;
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update();
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}
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Color TextureButton::get_modulate() const {
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return modulate;
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}
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TextureButton::TextureButton() {
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scale=Size2(1.0, 1.0);
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modulate=Color(1,1,1);
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}
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