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Fix orphan StringName's in ShaderLanguage

This commit is contained in:
Yuri Rubinsky
2024-07-02 09:26:18 +03:00
parent 9425535602
commit dc78ef1722

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@@ -10837,4 +10837,5 @@ ShaderLanguage::ShaderLanguage() {
ShaderLanguage::~ShaderLanguage() {
clear();
global_func_set.clear();
}