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-Properly check limits to objects sent (regarding to size), fixes #9034
-Changed the way objects are marshalled and sent to the debugger -Editing debugged objects happens in the remote inspector now
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@@ -126,6 +126,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
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Vector<FrameData> profile_frame_data;
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void _put_variable(const String &p_name, const Variant &p_variable);
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public:
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struct ResourceUsage {
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