You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Remove Array include from dictionary.h and ustring.h.
This commit is contained in:
@@ -33,6 +33,8 @@
|
||||
#include "core/string/string_name.h"
|
||||
#include "core/string/ustring.h"
|
||||
|
||||
#include <climits>
|
||||
|
||||
class [[nodiscard]] NodePath {
|
||||
struct Data {
|
||||
SafeRefCount refcount;
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
#include "ustring.h"
|
||||
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, Dictionary);
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, Array);
|
||||
|
||||
#include "core/crypto/crypto_core.h"
|
||||
#include "core/math/color.h"
|
||||
|
||||
@@ -37,7 +37,6 @@
|
||||
#include "core/templates/hashfuncs.h"
|
||||
#include "core/templates/vector.h"
|
||||
#include "core/typedefs.h"
|
||||
#include "core/variant/array.h"
|
||||
|
||||
class String;
|
||||
template <typename T>
|
||||
|
||||
Reference in New Issue
Block a user