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implement bone renamer in importer
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@@ -134,6 +134,7 @@
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#include "editor/plugins/audio_stream_editor_plugin.h"
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#include "editor/plugins/audio_stream_randomizer_editor_plugin.h"
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#include "editor/plugins/bit_map_editor_plugin.h"
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#include "editor/plugins/bone_map_editor_plugin.h"
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#include "editor/plugins/camera_3d_editor_plugin.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
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@@ -7146,6 +7147,7 @@ EditorNode::EditorNode() {
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add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
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add_editor_plugin(memnew(BitMapEditorPlugin));
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add_editor_plugin(memnew(RayCast2DEditorPlugin));
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add_editor_plugin(memnew(BoneMapEditorPlugin));
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for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
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add_editor_plugin(EditorPlugins::create(i));
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