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Merge pull request #99099 from ydeltastar/align-to-orthogonal-view
Set correct position of node with `Align Transform with View` in orthographic view
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@@ -3584,12 +3584,11 @@ void Node3DEditorViewport::_menu_option(int p_option) {
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continue;
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}
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Transform3D xform;
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Transform3D xform = camera_transform;
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if (orthogonal) {
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xform = sp->get_global_transform();
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xform.basis = Basis::from_euler(camera_transform.basis.get_euler());
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Vector3 offset = camera_transform.basis.xform(Vector3(0, 0, cursor.distance));
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xform.origin = cursor.pos + offset;
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} else {
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xform = camera_transform;
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xform.scale_basis(sp->get_scale());
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}
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