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Merge pull request #109458 from SatLess/DumbRes
Add indicator to linked resources
This commit is contained in:
@@ -1641,7 +1641,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
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saving_resources_in_path.erase(p_resource);
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_resource_saved(p_resource, path);
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clear_node_reference(p_resource); // // Check if Resource is saved to disk to potentially remove it from resource_count
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emit_signal(SNAME("resource_saved"), p_resource);
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editor_data.notify_resource_saved(p_resource);
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}
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@@ -1743,6 +1743,161 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
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file->popup_file_dialog();
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}
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bool EditorNode::is_resource_internal_to_scene(Ref<Resource> p_resource) {
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bool inside_scene = !get_edited_scene() || get_edited_scene()->get_scene_file_path() == p_resource->get_path().get_slice("::", 0);
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return inside_scene || p_resource->get_path().is_empty();
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}
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void EditorNode::gather_resources(const Variant &p_variant, List<Ref<Resource>> &r_list, bool p_subresources, bool p_allow_external) {
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Variant::Type type = p_variant.get_type();
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if (type == Variant::OBJECT && p_variant.get_validated_object() == nullptr) {
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return;
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}
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if (type != Variant::OBJECT && type != Variant::ARRAY && type != Variant::DICTIONARY) {
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return;
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}
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if (type == Variant::ARRAY) {
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Array arr = p_variant;
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for (const Variant &v : arr) {
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Ref<Resource> res = v;
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if (res.is_valid()) {
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if (p_allow_external) {
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r_list.push_back(res);
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} else if (is_resource_internal_to_scene(res)) {
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r_list.push_back(res);
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}
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}
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gather_resources(v, r_list, p_subresources, p_allow_external);
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}
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return;
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}
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if (type == Variant::DICTIONARY) {
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Dictionary dict = p_variant;
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for (const KeyValue<Variant, Variant> &kv : dict) {
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Ref<Resource> res_key = kv.key;
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Ref<Resource> res_value = kv.value;
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if (res_key.is_valid()) {
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if (p_allow_external) {
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r_list.push_back(res_key);
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} else if (is_resource_internal_to_scene(res_key)) {
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r_list.push_back(res_key);
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}
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}
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if (res_value.is_valid()) {
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if (p_allow_external) {
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r_list.push_back(res_value);
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} else if (is_resource_internal_to_scene(res_value)) {
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r_list.push_back(res_value);
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}
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}
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gather_resources(kv.key, r_list, p_subresources, p_allow_external);
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gather_resources(kv.value, r_list, p_subresources, p_allow_external);
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}
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return;
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}
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List<PropertyInfo> pinfo;
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p_variant.get_property_list(&pinfo);
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for (const PropertyInfo &E : pinfo) {
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if (!(E.usage & PROPERTY_USAGE_EDITOR) || E.name == "script") {
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continue;
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}
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Variant property_value = p_variant.get(E.name);
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Variant::Type property_type = property_value.get_type();
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if (property_type == Variant::ARRAY || property_type == Variant::DICTIONARY) {
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gather_resources(property_value, r_list, p_subresources, p_allow_external);
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continue;
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}
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Ref<Resource> res = property_value;
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if (res.is_null()) {
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continue;
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}
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if (!p_allow_external) {
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if (!res->is_built_in() || res->get_path().get_slice("::", 0) != get_edited_scene()->get_scene_file_path()) {
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if (!res->get_path().is_empty()) {
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continue;
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}
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}
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}
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r_list.push_back(res);
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if (p_subresources) {
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gather_resources(res, r_list, p_subresources, p_allow_external);
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}
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}
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}
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void EditorNode::update_resource_count(Node *p_node, bool p_remove) {
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if (!get_edited_scene()) {
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return;
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}
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List<Ref<Resource>> res_list;
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gather_resources(p_node, res_list, true);
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for (Ref<Resource> &R : res_list) {
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List<Node *>::Element *E = resource_count[R].find(p_node);
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if (E) {
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if (p_remove) {
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resource_count[R].erase(E);
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}
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} else {
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resource_count[R].push_back(p_node);
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}
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}
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emit_signal(SNAME("resource_counter_changed"));
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}
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int EditorNode::get_resource_count(Ref<Resource> p_res) {
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List<Node *> *L = resource_count.getptr(p_res);
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return L ? L->size() : 0;
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}
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List<Node *> EditorNode::get_resource_node_list(Ref<Resource> p_res) {
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List<Node *> *L = resource_count.getptr(p_res);
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return L == nullptr ? List<Node *>() : *L;
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}
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void EditorNode::update_node_reference(const Variant &p_value, Node *p_node, bool p_remove) {
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List<Ref<Resource>> list;
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Ref<Resource> res = p_value;
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gather_resources(p_value, list, true); //Gather all Resources and their SubResources to remove p_node from their lists.
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if (res.is_valid() && is_resource_internal_to_scene(res)) {
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// Avoid external Resources from being added in.
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list.push_back(res);
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}
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for (Ref<Resource> &R : list) {
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if (!p_remove) {
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resource_count[R].push_back(p_node);
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} else {
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List<Node *>::Element *E = resource_count[R].find(p_node);
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if (E) {
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resource_count[R].erase(E);
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}
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}
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}
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emit_signal(SNAME("resource_counter_changed"));
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}
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void EditorNode::clear_node_reference(Ref<Resource> p_res) {
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if (is_resource_internal_to_scene(p_res)) {
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return;
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}
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List<Node *> *node_list = resource_count.getptr(p_res);
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if (node_list != nullptr) {
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node_list->clear();
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}
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}
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void EditorNode::_menu_option(int p_option) {
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_menu_option_confirm(p_option, false);
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}
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@@ -4311,6 +4466,7 @@ void EditorNode::_set_current_scene_nocheck(int p_idx) {
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Node *old_scene = get_editor_data().get_edited_scene_root();
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resource_count.clear();
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editor_selection->clear();
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SceneTreeDock::get_singleton()->clear_previous_node_selection();
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editor_data.set_edited_scene(p_idx);
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@@ -7362,6 +7518,8 @@ void EditorNode::_bind_methods() {
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ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
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ClassDB::bind_method(D_METHOD("update_node_reference", "value", "node", "remove"), &EditorNode::update_node_reference, DEFVAL(false));
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ADD_SIGNAL(MethodInfo("request_help_search"));
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ADD_SIGNAL(MethodInfo("script_add_function_request", PropertyInfo(Variant::OBJECT, "obj"), PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "args")));
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ADD_SIGNAL(MethodInfo("resource_saved", PropertyInfo(Variant::OBJECT, "obj")));
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@@ -7369,6 +7527,7 @@ void EditorNode::_bind_methods() {
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ADD_SIGNAL(MethodInfo("scene_changed"));
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ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "path")));
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ADD_SIGNAL(MethodInfo("preview_locale_changed"));
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ADD_SIGNAL(MethodInfo("resource_counter_changed"));
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}
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static Node *_resource_get_edited_scene() {
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@@ -465,6 +465,7 @@ private:
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Ref<Resource> saving_resource;
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HashSet<Ref<Resource>> saving_resources_in_path;
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HashMap<Ref<Resource>, List<Node *>> resource_count; // Keeps track of linked Resources from a Scene.
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uint64_t update_spinner_step_msec = 0;
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uint64_t update_spinner_step_frame = 0;
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@@ -809,6 +810,13 @@ public:
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void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path);
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void save_resource(const Ref<Resource> &p_resource);
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void save_resource_as(const Ref<Resource> &p_resource, const String &p_at_path = String());
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bool is_resource_internal_to_scene(Ref<Resource> p_resource);
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void gather_resources(const Variant &p_variant, List<Ref<Resource>> &r_list, bool p_subresources = false, bool p_allow_external = false);
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void update_resource_count(Node *p_node, bool p_remove = false);
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void update_node_reference(const Variant &p_value, Node *p_node, bool p_remove = false);
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void clear_node_reference(Ref<Resource> p_res);
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int get_resource_count(Ref<Resource> p_res);
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List<Node *> get_resource_node_list(Ref<Resource> p_res);
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void show_about() { _menu_option_confirm(HELP_ABOUT, false); }
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@@ -5175,12 +5175,23 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
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undo_redo->add_do_property(object, p_name, p_value);
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bool valid = false;
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Variant value = object->get(p_name, &valid);
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Variant::Type type = p_value.get_type();
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if (valid) {
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if (Object::cast_to<Control>(object) && (p_name == "anchors_preset" || p_name == "layout_mode")) {
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undo_redo->add_undo_method(object, "_edit_set_state", Object::cast_to<Control>(object)->_edit_get_state());
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} else {
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undo_redo->add_undo_property(object, p_name, value);
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}
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// We'll use Editor Selection to get the currently edited Node.
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Node *N = Object::cast_to<Node>(object);
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if (N && (type == Variant::OBJECT || type == Variant::ARRAY || type == Variant::DICTIONARY) && value != p_value) {
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undo_redo->add_do_method(EditorNode::get_singleton(), "update_node_reference", value, N, true);
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undo_redo->add_do_method(EditorNode::get_singleton(), "update_node_reference", p_value, N, false);
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// Perhaps an inefficient way of updating the resource count.
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// We could go in depth and check which Resource values changed/got removed and which ones stayed the same, but this is more readable at the moment.
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undo_redo->add_undo_method(EditorNode::get_singleton(), "update_node_reference", p_value, N, true);
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undo_redo->add_undo_method(EditorNode::get_singleton(), "update_node_reference", value, N, false);
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}
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}
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List<StringName> linked_properties;
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@@ -5229,7 +5240,20 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
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}
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Resource *r = Object::cast_to<Resource>(object);
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if (r) {
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//Setting a Subresource. Since there's possibly multiple Nodes referencing 'r', we need to link them to the Subresource.
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List<Node *> shared_nodes = EditorNode::get_singleton()->get_resource_node_list(r);
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for (Node *N : shared_nodes) {
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if ((type == Variant::OBJECT || type == Variant::ARRAY || type == Variant::DICTIONARY) && value != p_value) {
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undo_redo->add_do_method(EditorNode::get_singleton(), "update_node_reference", value, N, true);
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undo_redo->add_do_method(EditorNode::get_singleton(), "update_node_reference", p_value, N, false);
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// Perhaps an inefficient way of updating the resource count.
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// We could go in depth and check which Resource values changed/got removed and which ones stayed the same, but this is more readable at the moment.
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undo_redo->add_undo_method(EditorNode::get_singleton(), "update_node_reference", p_value, N, true);
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undo_redo->add_undo_method(EditorNode::get_singleton(), "update_node_reference", value, N, false);
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}
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}
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if (String(p_name) == "resource_local_to_scene") {
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bool prev = object->get(p_name);
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bool next = p_value;
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@@ -89,12 +89,45 @@ void EditorResourcePicker::_update_resource() {
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preview_rect->set_texture(Ref<Texture2D>());
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assign_button->set_custom_minimum_size(assign_button_min_size);
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if (edited_resource == Ref<Resource>()) {
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assign_button->set_button_icon(Ref<Texture2D>());
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assign_button->set_text(TTR("<empty>"));
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assign_button->set_tooltip_text("");
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make_unique_button->set_disabled(true);
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make_unique_button->set_visible(false);
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} else {
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Ref<Resource> parent_res = _has_parent_resource();
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bool unique_enable = _is_uniqueness_enabled();
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bool unique_recursive_enabled = _is_uniqueness_enabled(true);
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bool is_internal = EditorNode::get_singleton()->is_resource_internal_to_scene(edited_resource);
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int num_of_copies = EditorNode::get_singleton()->get_resource_count(edited_resource);
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make_unique_button->set_button_icon(get_editor_theme_icon(SNAME("Instance")));
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make_unique_button->set_visible((num_of_copies > 1 || !is_internal) && !Object::cast_to<Script>(edited_resource.ptr()));
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make_unique_button->set_disabled((!unique_enable && !unique_recursive_enabled) || !editable);
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String tooltip;
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if (num_of_copies > 1) {
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tooltip = vformat(TTR("This Resource is used in (%d) places."), num_of_copies);
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} else if (!is_internal) {
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tooltip = TTR("This Resource is external to scene.");
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}
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if (!editable) {
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tooltip += "\n" + TTR("The Resource cannot be edited in the inspector and can't be made unique directly.") + "\n";
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} else {
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tooltip += unique_enable ? TTR(" Left-click to make it unique.") + "\n" : "\n";
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if (unique_recursive_enabled) {
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tooltip += TTR("It is possible to make its subresources unique. Right-click to make them unique.") + "\n";
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}
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if (!unique_enable && EditorNode::get_singleton()->get_editor_selection()->get_full_selected_node_list().size() == 1) {
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tooltip += TTR("In order to duplicate it, make its parent Resource unique.") + "\n";
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}
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}
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make_unique_button->set_tooltip_text(tooltip);
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assign_button->set_button_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->()));
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if (!edited_resource->get_name().is_empty()) {
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@@ -134,7 +167,10 @@ void EditorResourcePicker::_update_resource_preview(const String &p_path, const
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}
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if (p_preview.is_valid()) {
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preview_rect->set_offset(SIDE_LEFT, assign_button->get_button_icon()->get_width() + assign_button->get_theme_stylebox(CoreStringName(normal))->get_content_margin(SIDE_LEFT) + get_theme_constant(SNAME("h_separation"), SNAME("Button")));
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int thumbnail_size = (int)EDITOR_GET("filesystem/file_dialog/thumbnail_size") * EDSCALE;
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if (assign_button->get_button_icon().is_valid()) {
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preview_rect->set_offset(SIDE_LEFT, assign_button->get_button_icon()->get_width() + assign_button->get_theme_stylebox(CoreStringName(normal))->get_content_margin(SIDE_LEFT) + get_theme_constant(SNAME("h_separation"), SNAME("Button")));
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}
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// Resource-specific stretching.
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if (Ref<GradientTexture1D>(edited_resource).is_valid() || Ref<Gradient>(edited_resource).is_valid()) {
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@@ -142,13 +178,15 @@ void EditorResourcePicker::_update_resource_preview(const String &p_path, const
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assign_button->set_custom_minimum_size(assign_button_min_size);
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} else {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
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thumbnail_size *= EDSCALE;
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assign_button->set_custom_minimum_size(assign_button_min_size.max(Size2(1, thumbnail_size)));
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}
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preview_rect->set_texture(p_preview);
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assign_button->set_text("");
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if (preview_rect->get_size().x <= thumbnail_size) {
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assign_button->set_button_icon(Ref<Texture2D>());
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preview_rect->set_offset(SIDE_LEFT, 0);
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}
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}
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}
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}
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@@ -264,10 +302,28 @@ void EditorResourcePicker::_update_menu_items() {
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if (!_is_custom_type_script()) {
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Clear")), TTR("Clear"), OBJ_MENU_CLEAR);
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}
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bool unique_enabled = _is_uniqueness_enabled();
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Duplicate")), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
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edit_menu->set_item_disabled(-1, !unique_enabled);
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if (!unique_enabled) {
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if (EditorNode::get_singleton()->is_resource_internal_to_scene(edited_resource) && EditorNode::get_singleton()->get_resource_count(edited_resource) == 1) {
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edit_menu->set_item_tooltip(-1, TTRC("This Resource is already unique."));
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} else if (_has_parent_resource().is_valid()) {
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edit_menu->set_item_tooltip(-1, TTRC("In order to duplicate it, make its parent Resource unique."));
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}
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}
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if (_has_sub_resources(edited_resource)) {
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unique_enabled = _is_uniqueness_enabled(true);
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Duplicate")), TTR("Make Unique (Recursive)"), OBJ_MENU_MAKE_UNIQUE_RECURSIVE);
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edit_menu->set_item_disabled(-1, !unique_enabled);
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if (!unique_enabled) {
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Ref<Resource> parent_res = _has_parent_resource();
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if (EditorNode::get_singleton()->get_editor_selection()->get_full_selected_node_list().size() == 1) {
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edit_menu->set_item_tooltip(-1, (parent_res.is_valid() && EditorNode::get_singleton()->get_resource_count(parent_res) > 1) ? TTRC("In order to duplicate recursively, make its parent Resource unique.") : TTRC("Subresources have already been made unique."));
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}
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||||
}
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}
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||||
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||||
edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Save")), TTR("Save"), OBJ_MENU_SAVE);
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@@ -403,7 +459,6 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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||||
if (edited_resource.is_null()) {
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return;
|
||||
}
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||||
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||||
Ref<Resource> unique_resource = edited_resource->duplicate();
|
||||
ERR_FAIL_COND(unique_resource.is_null()); // duplicate() may fail.
|
||||
|
||||
@@ -632,6 +687,14 @@ void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) {
|
||||
}
|
||||
}
|
||||
|
||||
void EditorResourcePicker::_on_unique_button_pressed() {
|
||||
if (Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) {
|
||||
_edit_menu_cbk(OBJ_MENU_MAKE_UNIQUE);
|
||||
} else if (Input::get_singleton()->is_mouse_button_pressed(MouseButton::RIGHT)) {
|
||||
_edit_menu_cbk(_is_uniqueness_enabled(true) ? OBJ_MENU_MAKE_UNIQUE_RECURSIVE : OBJ_MENU_MAKE_UNIQUE);
|
||||
}
|
||||
}
|
||||
|
||||
String EditorResourcePicker::_get_owner_path() const {
|
||||
EditorProperty *property = Object::cast_to<EditorProperty>(get_parent());
|
||||
if (!property) {
|
||||
@@ -953,12 +1016,14 @@ void EditorResourcePicker::_bind_methods() {
|
||||
void EditorResourcePicker::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
EditorNode::get_singleton()->connect("resource_counter_changed", callable_mp(this, &EditorResourcePicker::_update_resource));
|
||||
_update_resource();
|
||||
[[fallthrough]];
|
||||
}
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
const int icon_width = get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor));
|
||||
assign_button->add_theme_constant_override("icon_max_width", icon_width);
|
||||
make_unique_button->add_theme_constant_override("icon_max_width", icon_width);
|
||||
if (edit_menu) {
|
||||
edit_menu->add_theme_constant_override("icon_max_width", icon_width);
|
||||
}
|
||||
@@ -971,6 +1036,10 @@ void EditorResourcePicker::_notification(int p_what) {
|
||||
draw_style_box(get_theme_stylebox(SceneStringName(panel), SNAME("Tree")), Rect2(Point2(), get_size()));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_RESIZED: {
|
||||
_update_resource();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAG_BEGIN: {
|
||||
if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
|
||||
dropping = true;
|
||||
@@ -987,9 +1056,13 @@ void EditorResourcePicker::_notification(int p_what) {
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
Callable resource_saved = callable_mp(this, &EditorResourcePicker::_resource_saved);
|
||||
Callable resource_counter_changed = callable_mp(this, &EditorResourcePicker::_update_resource);
|
||||
if (EditorNode::get_singleton()->is_connected("resource_saved", resource_saved)) {
|
||||
EditorNode::get_singleton()->disconnect("resource_saved", resource_saved);
|
||||
}
|
||||
if (EditorNode::get_singleton()->is_connected("resource_counter_changed", resource_counter_changed)) {
|
||||
EditorNode::get_singleton()->disconnect("resource_counter_changed", resource_counter_changed);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
@@ -1234,7 +1307,6 @@ void EditorResourcePicker::_duplicate_selected_resources() {
|
||||
|
||||
if (meta.size() == 1) { // Root.
|
||||
edited_resource = unique_resource;
|
||||
_resource_changed();
|
||||
continue;
|
||||
}
|
||||
Array parent_meta = item->get_parent()->get_metadata(0);
|
||||
@@ -1278,9 +1350,71 @@ void EditorResourcePicker::_duplicate_selected_resources() {
|
||||
dict[meta[2]] = unique_resource;
|
||||
}
|
||||
}
|
||||
_resource_changed();
|
||||
}
|
||||
|
||||
bool EditorResourcePicker::_is_uniqueness_enabled(bool p_check_recursive) {
|
||||
Ref<Resource> parent_resource = _has_parent_resource();
|
||||
EditorNode *en = EditorNode::get_singleton();
|
||||
bool internal_to_scene = en->is_resource_internal_to_scene(edited_resource);
|
||||
List<Node *> node_list = en->get_editor_selection()->get_full_selected_node_list();
|
||||
|
||||
// Todo: Implement a more elegant solution for multiple selected Nodes. This should suffice for the time being.
|
||||
if (node_list.size() > 1 && !p_check_recursive) {
|
||||
return node_list.size() != EditorNode::get_singleton()->get_resource_count(edited_resource) || !internal_to_scene;
|
||||
}
|
||||
|
||||
if (!internal_to_scene) {
|
||||
if (parent_resource.is_valid() && (!EditorNode::get_singleton()->is_resource_internal_to_scene(parent_resource) || en->get_resource_count(parent_resource) > 1)) {
|
||||
return false;
|
||||
} else if (!p_check_recursive) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
int parent_counter = en->get_resource_count(parent_resource);
|
||||
bool above_threshold = parent_resource.is_valid() ? (en->get_resource_count(parent_resource) <= 1 && en->get_resource_count(edited_resource) > 1) : en->get_resource_count(edited_resource) > 1;
|
||||
if (!p_check_recursive) {
|
||||
return above_threshold;
|
||||
}
|
||||
|
||||
if (p_check_recursive && parent_counter <= 1) {
|
||||
List<Ref<Resource>> nested_resources;
|
||||
en->gather_resources(edited_resource, nested_resources, true, true);
|
||||
|
||||
for (Ref<Resource> R : nested_resources) {
|
||||
// Take into account Nested External Resources.
|
||||
if (en->get_resource_count(R) > 1 || !EditorNode::get_singleton()->is_resource_internal_to_scene(R)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Ref<Resource> EditorResourcePicker::_has_parent_resource() {
|
||||
Node *current_node = this->get_parent();
|
||||
while (current_node != nullptr) {
|
||||
EditorProperty *ep = Object::cast_to<EditorProperty>(current_node);
|
||||
if (ep && Object::cast_to<Resource>(ep->get_edited_object())) {
|
||||
return Object::cast_to<Resource>(ep->get_edited_object());
|
||||
}
|
||||
current_node = current_node->get_parent();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EditorResourcePicker::EditorResourcePicker(bool p_hide_assign_button_controls) {
|
||||
make_unique_button = memnew(Button);
|
||||
make_unique_button->set_flat(true);
|
||||
make_unique_button->set_accessibility_name(TTRC("Number of Linked Resources."));
|
||||
make_unique_button->set_tooltip_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
|
||||
make_unique_button->set_button_mask(MouseButtonMask::LEFT | MouseButtonMask::RIGHT);
|
||||
make_unique_button->set_action_mode(BaseButton::ACTION_MODE_BUTTON_PRESS);
|
||||
add_child(make_unique_button);
|
||||
make_unique_button->connect(SceneStringName(pressed), callable_mp(this, &EditorResourcePicker::_on_unique_button_pressed));
|
||||
|
||||
assign_button = memnew(Button);
|
||||
assign_button->set_flat(true);
|
||||
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
|
||||
@@ -55,6 +55,7 @@ class EditorResourcePicker : public HBoxContainer {
|
||||
mutable HashSet<StringName> allowed_types_with_convert;
|
||||
|
||||
Button *assign_button = nullptr;
|
||||
Button *make_unique_button = nullptr;
|
||||
TextureRect *preview_rect = nullptr;
|
||||
Button *edit_button = nullptr;
|
||||
Button *quick_load_button = nullptr;
|
||||
@@ -102,6 +103,7 @@ class EditorResourcePicker : public HBoxContainer {
|
||||
|
||||
void _button_draw();
|
||||
void _button_input(const Ref<InputEvent> &p_event);
|
||||
void _on_unique_button_pressed();
|
||||
|
||||
String _get_owner_path() const;
|
||||
String _get_resource_type(const Ref<Resource> &p_resource) const;
|
||||
@@ -117,6 +119,8 @@ class EditorResourcePicker : public HBoxContainer {
|
||||
void _ensure_resource_menu();
|
||||
void _gather_resources_to_duplicate(const Ref<Resource> p_resource, TreeItem *p_item, const String &p_property_name = "") const;
|
||||
void _duplicate_selected_resources();
|
||||
bool _is_uniqueness_enabled(bool p_check_recursive = false);
|
||||
Ref<Resource> _has_parent_resource();
|
||||
|
||||
protected:
|
||||
virtual void _update_resource();
|
||||
|
||||
@@ -69,6 +69,7 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
|
||||
continue;
|
||||
}
|
||||
|
||||
Variant new_value;
|
||||
if (p_value.get_type() == Variant::NODE_PATH) {
|
||||
NodePath path;
|
||||
if (node_path_target) {
|
||||
@@ -81,7 +82,6 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
|
||||
n->set(name, path);
|
||||
}
|
||||
} else {
|
||||
Variant new_value;
|
||||
if (p_field.is_empty()) {
|
||||
// whole value
|
||||
new_value = p_value;
|
||||
@@ -99,6 +99,16 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
|
||||
|
||||
if (p_undo_redo) {
|
||||
ur->add_undo_property(n, name, n->get(name));
|
||||
Variant old_value = n->get(p_name);
|
||||
Variant::Type type = old_value.get_type();
|
||||
if ((type == Variant::OBJECT || type == Variant::ARRAY || type == Variant::DICTIONARY) && old_value != new_value) {
|
||||
ur->add_do_method(EditorNode::get_singleton(), "update_node_reference", old_value, n, true);
|
||||
ur->add_do_method(EditorNode::get_singleton(), "update_node_reference", new_value, n, false);
|
||||
// Perhaps an inefficient way of updating the resource count.
|
||||
// We could go in depth and check which Resource values changed/got removed and which ones stayed the same, but this is more readable at the moment.
|
||||
ur->add_undo_method(EditorNode::get_singleton(), "update_node_reference", new_value, n, true);
|
||||
ur->add_undo_method(EditorNode::get_singleton(), "update_node_reference", old_value, n, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -335,6 +335,8 @@ void SceneTreeEditor::_update_node_subtree(Node *p_node, TreeItem *p_parent, boo
|
||||
is_new = true;
|
||||
}
|
||||
|
||||
EditorNode::get_singleton()->update_resource_count(p_node);
|
||||
|
||||
if (!(p_force || I->value.dirty)) {
|
||||
// Nothing to do.
|
||||
return;
|
||||
@@ -897,7 +899,6 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
|
||||
if (p_node != get_scene_node() && !get_scene_node()->is_ancestor_of(p_node)) {
|
||||
return;
|
||||
}
|
||||
|
||||
node_cache.remove(p_node);
|
||||
_update_if_clean();
|
||||
}
|
||||
@@ -968,7 +969,6 @@ void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) {
|
||||
}
|
||||
node_cache.current_pinned_node = pinned_node;
|
||||
}
|
||||
|
||||
_update_node_subtree(get_scene_node(), nullptr, node_cache.force_update);
|
||||
_compute_hash(get_scene_node(), last_hash);
|
||||
|
||||
@@ -1225,7 +1225,6 @@ void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) {
|
||||
void SceneTreeEditor::_reset() {
|
||||
// Stop any waiting change to tooltip.
|
||||
update_node_tooltip_delay->stop();
|
||||
|
||||
tree->clear();
|
||||
node_cache.clear();
|
||||
}
|
||||
@@ -2473,6 +2472,9 @@ void SceneTreeEditor::NodeCache::remove(Node *p_node, bool p_recursive) {
|
||||
|
||||
HashMap<Node *, CachedNode>::Iterator I = cache.find(p_node);
|
||||
if (I) {
|
||||
if (editor->is_scene_tree_dock) {
|
||||
EditorNode::get_singleton()->update_resource_count(I->key, true);
|
||||
}
|
||||
if (p_recursive) {
|
||||
int cc = p_node->get_child_count(false);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user