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Conversion now includes "Local to scene" flag and name
(cherry picked from commit 3e8b54bfc3)
This commit is contained in:
committed by
Rémi Verschelde
parent
b1b936cba8
commit
dbf2d7b76c
@@ -274,6 +274,8 @@ Ref<Resource> SpatialMaterialConversionPlugin::convert(const Ref<Resource> &p_re
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}
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smat->set_render_priority(mat->get_render_priority());
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smat->set_local_to_scene(mat->is_local_to_scene());
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smat->set_name(mat->get_name());
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return smat;
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}
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@@ -309,6 +311,8 @@ Ref<Resource> ParticlesMaterialConversionPlugin::convert(const Ref<Resource> &p_
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}
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smat->set_render_priority(mat->get_render_priority());
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smat->set_local_to_scene(mat->is_local_to_scene());
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smat->set_name(mat->get_name());
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return smat;
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}
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@@ -344,5 +348,7 @@ Ref<Resource> CanvasItemMaterialConversionPlugin::convert(const Ref<Resource> &p
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}
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smat->set_render_priority(mat->get_render_priority());
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smat->set_local_to_scene(mat->is_local_to_scene());
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smat->set_name(mat->get_name());
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return smat;
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}
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