You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Fix BLEND_SHAPE_MASK
* Should now be correct * Supersedes 53738
This commit is contained in:
@@ -933,7 +933,7 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa
|
||||
}
|
||||
}
|
||||
|
||||
ERR_FAIL_COND_V_MSG((bsformat & RS::ARRAY_FORMAT_BLEND_SHAPE_MASK) != (format & RS::ARRAY_FORMAT_BLEND_SHAPE_MASK), ERR_INVALID_PARAMETER, "Blend shape format must match the main array format for Vertex, Normal and Tangent arrays.");
|
||||
ERR_FAIL_COND_V_MSG(bsformat != (format & RS::ARRAY_FORMAT_BLEND_SHAPE_MASK), ERR_INVALID_PARAMETER, "Blend shape format must match the main array format for Vertex, Normal and Tangent arrays.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user