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mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

Reworked translation system

-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
This commit is contained in:
Juan Linietsky
2017-06-28 17:00:18 -03:00
parent 9e54e1f34f
commit db3b05d289
23 changed files with 248 additions and 52 deletions

View File

@@ -730,7 +730,7 @@ void Curve::set_data(Array input) {
// Validate input
for (int i = 0; i < input.size(); i += ELEMS) {
ERR_FAIL_COND(input[i].get_type() != Variant::VECTOR2);
ERR_FAIL_COND(input[i + 1].get_type() != Variant::REAL);
ERR_FAIL_COND(!input[i + 1].is_num());
ERR_FAIL_COND(input[i + 2].get_type() != Variant::REAL);
ERR_FAIL_COND(input[i + 3].get_type() != Variant::INT);