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Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
(cherry picked from commit cdcc3c919b)
This commit is contained in:
committed by
Rémi Verschelde
parent
3213ddd060
commit
db2cb08057
@@ -569,7 +569,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("3d_editor/grid_color", Color(0, 1, 0, 0.2));
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hints["3d_editor/grid_color"] = PropertyInfo(Variant::COLOR, "3d_editor/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
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set("3d_editor/default_fov", 45.0);
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set("3d_editor/default_fov", 55.0);
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set("3d_editor/default_z_near", 0.1);
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set("3d_editor/default_z_far", 500.0);
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