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Allow setting a cubemap as default parameter to shader
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@@ -9,7 +9,7 @@
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<tutorials>
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</tutorials>
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<members>
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<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
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<member name="texture_array" type="TextureLayered" setter="set_texture_array" getter="get_texture_array">
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A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
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</member>
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</members>
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