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Allow setting a cubemap as default parameter to shader

This commit is contained in:
Chaosus
2024-08-04 14:43:55 +03:00
parent db76de5de8
commit db251a3f99
13 changed files with 171 additions and 26 deletions

View File

@@ -9,7 +9,7 @@
<tutorials>
</tutorials>
<members>
<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
<member name="texture_array" type="TextureLayered" setter="set_texture_array" getter="get_texture_array">
A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
</member>
</members>