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Rename shader parameter uniform setter/getter methods for consistency
`shader_uniform` is now consistenly used across both per-shader and per-instance shader uniform methods. This makes methods easier to find in the class reference when looking for them.
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@@ -9,7 +9,7 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_shader_instance_uniform" qualifiers="const">
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<method name="get_instance_shader_uniform" qualifiers="const">
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<return type="Variant" />
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<argument index="0" name="uniform" type="StringName" />
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<description>
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@@ -22,7 +22,7 @@
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Overrides the bounding box of this node with a custom one. To remove it, set an [AABB] with all fields set to zero.
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</description>
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</method>
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<method name="set_shader_instance_uniform">
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<method name="set_instance_shader_uniform">
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<return type="void" />
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<argument index="0" name="uniform" type="StringName" />
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<argument index="1" name="value" type="Variant" />
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