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Cleanup and unify keyboard input.
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com>
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@@ -93,6 +93,7 @@ void Input::_bind_methods() {
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ClassDB::bind_method(D_METHOD("is_anything_pressed"), &Input::is_anything_pressed);
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ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed);
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ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed);
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ClassDB::bind_method(D_METHOD("is_key_label_pressed", "keycode"), &Input::is_key_label_pressed);
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ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed);
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ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed);
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ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "exact_match"), &Input::is_action_pressed, DEFVAL(false));
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@@ -250,6 +251,11 @@ bool Input::is_physical_key_pressed(Key p_keycode) const {
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return physical_keys_pressed.has(p_keycode);
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}
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bool Input::is_key_label_pressed(Key p_keycode) const {
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_THREAD_SAFE_METHOD_
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return key_label_pressed.has(p_keycode);
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}
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bool Input::is_mouse_button_pressed(MouseButton p_button) const {
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_THREAD_SAFE_METHOD_
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return mouse_button_mask.has_flag(mouse_button_to_mask(p_button));
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@@ -499,6 +505,13 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
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physical_keys_pressed.erase(k->get_physical_keycode());
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}
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}
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if (k.is_valid() && !k->is_echo() && k->get_key_label() != Key::NONE) {
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if (k->is_pressed()) {
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key_label_pressed.insert(k->get_key_label());
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} else {
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key_label_pressed.erase(k->get_key_label());
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}
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}
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Ref<InputEventMouseButton> mb = p_event;
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@@ -919,6 +932,7 @@ void Input::release_pressed_events() {
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keys_pressed.clear();
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physical_keys_pressed.clear();
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key_label_pressed.clear();
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joy_buttons_pressed.clear();
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_joy_axis.clear();
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