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Fix audio player not resetting after wav finishes
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@@ -41,17 +41,18 @@ class AudioStreamEditor : public ColorRect {
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GDCLASS(AudioStreamEditor, ColorRect);
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Ref<AudioStream> stream;
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AudioStreamPlayer *_player;
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ColorRect *_preview;
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Control *_indicator;
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Label *_current_label;
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Label *_duration_label;
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AudioStreamPlayer *_player = nullptr;
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ColorRect *_preview = nullptr;
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Control *_indicator = nullptr;
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Label *_current_label = nullptr;
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Label *_duration_label = nullptr;
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Button *_play_button;
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Button *_stop_button;
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Button *_play_button = nullptr;
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Button *_stop_button = nullptr;
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float _current;
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bool _dragging;
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float _current = 0;
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bool _dragging = false;
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bool _pausing = false;
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void _audio_changed();
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