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mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Revert "Fixed resource loader using not fully loaded scripts"

This reverts commit fd5fc9f3ee.

This caused significant regressions which are worse than the bug that #96499
aimed to address.

- Reverts #96499.
- Reopens #95909.
- Supersedes #102063.
- Fixes #99006.
- Fixes #101615.
This commit is contained in:
Rémi Verschelde
2025-02-04 19:51:39 +01:00
parent 0b6a717ac1
commit daa074881b
3 changed files with 1 additions and 23 deletions

View File

@@ -309,7 +309,6 @@ public:
virtual Error reload(bool p_keep_state = false) override;
virtual void set_path_cache(const String &p_path) override;
virtual void set_path(const String &p_path, bool p_take_over = false) override;
String get_script_path() const;
Error load_source_code(const String &p_path);