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some class renames
TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect
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@@ -953,7 +953,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from)
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if (i<list_max){
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HBoxContainer *hb = memnew( HBoxContainer );
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TextureFrame *tf = memnew(TextureFrame);
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TextureRect *tf = memnew(TextureRect);
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tf->set_texture(icons[i]);
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hb->add_child(tf);
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Label *label = memnew( Label( selected[i]->get_name() ) );
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