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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

some class renames

TextureFrame -> TextureRect
Patch9Frame -> NinePatchRect
ColorFrame -> ColorRect
This commit is contained in:
Juan Linietsky
2017-01-12 18:27:27 -03:00
parent a971186c26
commit da477b76a9
43 changed files with 119 additions and 119 deletions

View File

@@ -2315,7 +2315,7 @@ void ShaderGraphView::_create_node(int p_id) {
gn->add_child(le);
le->set_text(graph->input_node_get_name(type,p_id));
le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
TextureFrame *tex = memnew( TextureFrame );
TextureRect *tex = memnew( TextureRect );
tex->set_expand(true);
tex->set_custom_minimum_size(Size2(80,80));
tex->set_drag_forwarding(this);
@@ -2530,7 +2530,7 @@ void ShaderGraphView::_sg_updated() {
Variant ShaderGraphView::get_drag_data_fw(const Point2 &p_point, Control *p_from)
{
TextureFrame* frame = p_from->cast_to<TextureFrame>();
TextureRect* frame = p_from->cast_to<TextureRect>();
if (!frame)
return Variant();
@@ -2576,7 +2576,7 @@ void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data,
if (!can_drop_data_fw(p_point, p_data, p_from))
return;
TextureFrame *frame = p_from->cast_to<TextureFrame>();
TextureRect *frame = p_from->cast_to<TextureRect>();
if (!frame)
return;