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Update the logic to calculate the screen scale on Android
Takes into account the ratio between the screen size and the default window dimensions.
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@@ -150,7 +150,6 @@ public class GodotIO {
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} else {
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selectedScaledDensity = 0.75f;
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}
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Log.d(TAG, "Selected scaled density: " + selectedScaledDensity);
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return selectedScaledDensity;
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}
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