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Many fixes to make exported scenes work better, still buggy.
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@@ -712,7 +712,7 @@ Error VisualServer::_surface_set_data(Array p_arrays,uint32_t p_format,uint32_t
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} break;
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case VS::ARRAY_BONES: {
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ERR_FAIL_COND_V( p_arrays[ai].get_type() != Variant::POOL_INT_ARRAY, ERR_INVALID_PARAMETER );
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ERR_FAIL_COND_V( p_arrays[ai].get_type() != Variant::POOL_INT_ARRAY && p_arrays[ai].get_type() != Variant::POOL_REAL_ARRAY, ERR_INVALID_PARAMETER );
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PoolVector<int> array = p_arrays[ai];
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