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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Many fixes to make exported scenes work better, still buggy.

This commit is contained in:
Juan Linietsky
2017-02-15 08:29:46 -03:00
parent d7fd86d51a
commit da11d6d9e8
22 changed files with 238 additions and 604 deletions

View File

@@ -249,7 +249,7 @@ void GridMapEditor::_update_cursor_transform() {
if (cursor_instance.is_valid()) {
VisualServer::get_singleton()->instance_set_transform(cursor_instance,cursor_transform);
VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_VISIBLE,cursor_visible);
VisualServer::get_singleton()->instance_set_visible(cursor_instance,cursor_visible);
}
}
@@ -852,11 +852,11 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
if (!node) {
set_process(false);
for(int i=0;i<3;i++) {
VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
VisualServer::get_singleton()->instance_set_visible(grid_instance[i],false);
}
VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance, VS::INSTANCE_FLAG_VISIBLE,false);
VisualServer::get_singleton()->instance_set_visible(cursor_instance,false);
_clear_areas();
@@ -884,13 +884,11 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
{
//update grids
indicator_mat = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false );
VisualServer::get_singleton()->fixed_material_set_param(indicator_mat,VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.8,0.5,0.1));
VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY, true );
indicator_mat.instance();
indicator_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
indicator_mat->set_flag(FixedSpatialMaterial::FLAG_SRGB_VERTEX_COLOR,true);
indicator_mat->set_flag(FixedSpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR,true);
indicator_mat->set_albedo(Color(0.8,0.5,0.1));
Vector<Vector3> grid_points[3];
@@ -937,8 +935,8 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
d.resize(VS::ARRAY_MAX);
d[VS::ARRAY_VERTEX]=grid_points[i];
d[VS::ARRAY_COLOR]=grid_colors[i];
VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat);
VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i],VisualServer::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat->get_rid());
}
@@ -976,7 +974,7 @@ void GridMapEditor::update_grid() {
for(int i=0;i<3;i++) {
VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,i==edit_axis);
VisualServer::get_singleton()->instance_set_visible(grid_instance[i],i==edit_axis);
}
@@ -1103,7 +1101,7 @@ void GridMapEditor::_update_areas_display() {
if (!node) {
return;
}
#if 0
_clear_areas();
List<int> areas;
node->get_area_list(&areas);
@@ -1118,6 +1116,8 @@ void GridMapEditor::_update_areas_display() {
color=Color(1,1,1,0.2);
else
color.set_hsv(Math::fmod(area*0.37,1),Math::fmod(area*0.75,1),1.0,0.2);
RID material = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_DIFFUSE,color );
VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_EMISSION,0.5 );
@@ -1149,7 +1149,7 @@ void GridMapEditor::_update_areas_display() {
this->areas.push_back(ad);
}
#endif
}
void GridMapEditor::_edit_mode_changed(int p_what) {
@@ -1295,7 +1295,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
hb->add_child(mode_list);
mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
EDITOR_DEF("editors/grid_map/preview_size",64)
EDITOR_DEF("editors/grid_map/preview_size",64);
display_mode = DISPLAY_THUMBNAIL;
selected_area=-1;
@@ -1387,52 +1387,36 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
Array d;
d.resize(VS::ARRAY_MAX);
inner_mat = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->fixed_material_set_param(inner_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.3));
VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_ONTOP,true);
VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_UNSHADED,true);
VisualServer::get_singleton()->fixed_material_set_flag( inner_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
inner_mat.instance();
inner_mat->set_albedo(Color(0.7,0.7,1.0,0.3));
inner_mat->set_flag(FixedSpatialMaterial::FLAG_ONTOP,true);
inner_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
inner_mat->set_feature(FixedSpatialMaterial::FEATURE_TRANSPARENT,true);
d[VS::ARRAY_VERTEX]=triangles;
VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_TRIANGLES,d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat);
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh,VS::PRIMITIVE_TRIANGLES,d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat->get_rid());
outer_mat = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->fixed_material_set_param(outer_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.8));
VisualServer::get_singleton()->material_set_line_width(outer_mat,3.0);
VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_ONTOP,true);
VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_UNSHADED,true);
VisualServer::get_singleton()->fixed_material_set_flag( outer_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
outer_mat.instance();
outer_mat->set_albedo(Color(0.7,0.7,1.0,0.3));
outer_mat->set_flag(FixedSpatialMaterial::FLAG_ONTOP,true);
outer_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
outer_mat->set_line_width(3.0);
outer_mat->set_feature(FixedSpatialMaterial::FEATURE_TRANSPARENT,true);
d[VS::ARRAY_VERTEX]=lines;
VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat);
inner_mat_dup = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->fixed_material_set_param(inner_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.3));
VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
VisualServer::get_singleton()->fixed_material_set_flag( inner_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh,VS::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat->get_rid());
d[VS::ARRAY_VERTEX]=triangles;
VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d);
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat_dup);
outer_mat_dup = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->fixed_material_set_param(outer_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.8));
VisualServer::get_singleton()->material_set_line_width(outer_mat_dup,3.0);
VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
VisualServer::get_singleton()->fixed_material_set_flag( outer_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d);
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat->get_rid());
d[VS::ARRAY_VERTEX]=lines;
VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat_dup);
VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh,VS::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat->get_rid());
}
@@ -1452,14 +1436,10 @@ GridMapEditor::~GridMapEditor() {
VisualServer::get_singleton()->free(grid[i]);
if (grid_instance[i].is_valid())
VisualServer::get_singleton()->free(grid_instance[i]);
if (cursor_instance)
if (cursor_instance.is_valid())
VisualServer::get_singleton()->free(cursor_instance);
}
VisualServer::get_singleton()->free(inner_mat);
VisualServer::get_singleton()->free(outer_mat);
VisualServer::get_singleton()->free(inner_mat_dup);
VisualServer::get_singleton()->free(outer_mat_dup);
VisualServer::get_singleton()->free(selection_mesh);
if (selection_instance.is_valid())