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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Many fixes to make exported scenes work better, still buggy.

This commit is contained in:
Juan Linietsky
2017-02-15 08:29:46 -03:00
parent d7fd86d51a
commit da11d6d9e8
22 changed files with 238 additions and 604 deletions

View File

@@ -31,7 +31,7 @@
#include "scene/resources/surface_tool.h"
#include "message_queue.h"
#include "scene/3d/light.h"
#include "scene/3d/baked_light_instance.h"
#include "io/marshalls.h"
#include "scene/scene_string_names.h"
#include "os/os.h"
@@ -41,25 +41,21 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
String name=p_name;
if (name=="theme/theme") {
if (name=="theme") {
set_theme(p_value);
} else if (name=="cell/size") {
} else if (name=="cell_size") {
set_cell_size(p_value);
} else if (name=="cell/octant_size") {
} else if (name=="cell_octant_size") {
set_octant_size(p_value);
} else if (name=="cell/center_x") {
} else if (name=="cell_center_x") {
set_center_x(p_value);
} else if (name=="cell/center_y") {
} else if (name=="cell_center_y") {
set_center_y(p_value);
} else if (name=="cell/center_z") {
} else if (name=="cell_center_z") {
set_center_z(p_value);
} else if (name=="cell/scale") {
} else if (name=="cell_scale") {
set_cell_scale(p_value);
} else if (name=="lighting/bake") {
set_use_baked_light(p_value);
} else if (name=="theme/bake") {
set_bake(p_value);
/* } else if (name=="cells") {
PoolVector<int> cells = p_value;
int amount=cells.size();
@@ -81,9 +77,6 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
Dictionary d = p_value;
Dictionary baked;
if (d.has("baked"))
baked=d["baked"];
if (d.has("cells")) {
PoolVector<int> cells = d["cells"];
@@ -101,33 +94,7 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
}
}
baked_lock=baked.size()!=0;
_recreate_octant_data();
baked_lock=false;
if (!baked.empty()) {
List<Variant> kl;
baked.get_key_list(&kl);
for (List<Variant>::Element *E=kl.front();E;E=E->next()) {
Plane ikv = E->get();
Ref<Mesh> b=baked[ikv];
ERR_CONTINUE(!b.is_valid());
OctantKey ok;
ok.x=ikv.normal.x;
ok.y=ikv.normal.y;
ok.z=ikv.normal.z;
ok.area=ikv.d;
ERR_CONTINUE(!octant_map.has(ok));
Octant &g = *octant_map[ok];
g.baked=b;
g.bake_instance=VS::get_singleton()->instance_create();
VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
VS::get_singleton()->instance_geometry_set_baked_light(g.bake_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
}
}
} else if (name.begins_with("areas/")) {
@@ -161,24 +128,20 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
String name=p_name;
if (name=="theme/theme") {
if (name=="theme") {
r_ret= get_theme();
} else if (name=="cell/size") {
} else if (name=="cell_size") {
r_ret= get_cell_size();
} else if (name=="cell/octant_size") {
} else if (name=="cell_octant_size") {
r_ret= get_octant_size();
} else if (name=="cell/center_x") {
} else if (name=="cell_center_x") {
r_ret= get_center_x();
} else if (name=="cell/center_y") {
} else if (name=="cell_center_y") {
r_ret= get_center_y();
} else if (name=="cell/center_z") {
} else if (name=="cell_center_z") {
r_ret= get_center_z();
} else if (name=="cell/scale") {
} else if (name=="cell_scale") {
r_ret= cell_scale;
} else if (name=="lighting/bake") {
r_ret=is_using_baked_light();
} else if (name=="theme/bake") {
r_ret= bake;
} else if (name=="data") {
Dictionary d;
@@ -197,22 +160,7 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
d["cells"]=cells;
Dictionary baked;
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
Octant &g=*E->get();
if (g.baked.is_valid()) {
baked[Plane(E->key().x,E->key().y,E->key().z,E->key().area)]=g.baked;
}
}
if (baked.size()) {
d["baked"]=baked;
}
r_ret= d;
} else if (name.begins_with("areas/")) {
@@ -237,15 +185,14 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
void GridMap::_get_property_list( List<PropertyInfo> *p_list) const {
p_list->push_back( PropertyInfo( Variant::OBJECT, "theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
p_list->push_back( PropertyInfo( Variant::BOOL, "theme/bake"));
p_list->push_back( PropertyInfo( Variant::BOOL, "lighting/bake"));
p_list->push_back( PropertyInfo( Variant::REAL, "cell/size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
p_list->push_back( PropertyInfo( Variant::INT, "cell/octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_x") );
p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_y") );
p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_z") );
p_list->push_back( PropertyInfo( Variant::REAL, "cell/scale") );
p_list->push_back( PropertyInfo( Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
p_list->push_back( PropertyInfo( Variant::NIL, "Cell", PROPERTY_HINT_NONE,"cell_",PROPERTY_USAGE_GROUP));
p_list->push_back( PropertyInfo( Variant::REAL, "cell_size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
p_list->push_back( PropertyInfo( Variant::INT, "cell_octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_x") );
p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_y") );
p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_z") );
p_list->push_back( PropertyInfo( Variant::REAL, "cell_scale") );
p_list->push_back( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
@@ -379,17 +326,6 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
g.items.erase(prev_item);
}
if (g.items.empty() || !baked_lock) {
//unbake just in case
if (g.baked.is_valid()) {
VS::get_singleton()->free(g.bake_instance);
g.bake_instance=RID();
g.baked=Ref<Mesh>();
}
}
if (g.items.empty()) {
@@ -454,24 +390,12 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
ii.navmesh=theme->get_item_navmesh(p_item);
}
ii.multimesh = Ref<MultiMesh>( memnew( MultiMesh ) );
ii.multimesh->set_color_format(MultiMesh::COLOR_NONE);
ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
ii.multimesh->set_mesh(ii.mesh);
ii.multimesh_instance = VS::get_singleton()->instance_create();
VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid());
VS::get_singleton()->instance_geometry_set_baked_light(ii.multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
if (!baked_lock) {
//unbake just in case
if (g.bake_instance.is_valid())
VS::get_singleton()->free(g.bake_instance);
g.baked=Ref<Mesh>();
if (is_inside_world()) {
VS::get_singleton()->instance_set_scenario(ii.multimesh_instance,get_world()->get_scenario());
if (ok.area) {
VS::get_singleton()->instance_set_room( ii.multimesh_instance,area_map[ok.area]->instance);
}
}
}
g.items[p_item]=ii;
}
@@ -585,27 +509,14 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
VS::get_singleton()->instance_set_room(g.collision_debug_instance,area_map[p_key.area]->instance);
}
}
if (g.baked.is_valid()) {
for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
Transform xf = get_global_transform();
xf.translate(_octant_get_offset(p_key));
VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
//print_line("INSTANCEPOS: "+get_global_transform());
VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
VS::get_singleton()->instance_set_scenario(g.bake_instance,get_world()->get_scenario());
if (area_map.has(p_key.area)) {
VS::get_singleton()->instance_set_room(g.bake_instance,area_map[p_key.area]->instance);
}
} else {
for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
//print_line("INSTANCEPOS: "+get_global_transform());
if (area_map.has(p_key.area)) {
VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
}
VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
}
}
}
@@ -621,17 +532,10 @@ void GridMap::_octant_transform(const OctantKey &p_key) {
VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform());
}
if (g.baked.is_valid()) {
for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
Transform xf = get_global_transform();
xf.origin+=_octant_get_offset(p_key);
VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
} else {
for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
//print_line("UPDATEPOS: "+get_global_transform());
}
VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
//print_line("UPDATEPOS: "+get_global_transform());
}
}
@@ -711,7 +615,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
ii.multimesh->set_instance_transform(idx,xform);
//ii.multimesh->set_instance_transform(idx,Transform() );
ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
//ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
//print_line("MMINST: "+xform);
@@ -748,7 +652,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
idx++;
}
ii.multimesh->set_aabb(aabb);
//ii.multimesh->set_aabb(aabb);
}
@@ -760,7 +664,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
arr.resize(VS::ARRAY_MAX);
arr[VS::ARRAY_VERTEX]=col_debug;
VS::get_singleton()->mesh_add_surface(g.collision_debug,VS::PRIMITIVE_LINES,arr);
VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug,VS::PRIMITIVE_LINES,arr);
SceneTree *st=SceneTree::get_singleton();
if (st) {
VS::get_singleton()->mesh_surface_set_material( g.collision_debug, 0,st->get_debug_collision_material()->get_rid() );
@@ -780,13 +684,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
PhysicsServer::get_singleton()->body_set_space(g.static_body,RID());
if (g.baked.is_valid()) {
VS::get_singleton()->instance_set_room(g.bake_instance,RID());
VS::get_singleton()->instance_set_scenario(g.bake_instance,RID());
}
if (g.collision_debug_instance.is_valid()) {
VS::get_singleton()->instance_set_room(g.collision_debug_instance,RID());
@@ -802,194 +699,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
}
void GridMap::_octant_clear_baked(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
Octant&g = *octant_map[p_key];
if (!g.baked.is_valid())
return;
VS::get_singleton()->free(g.bake_instance);
g.bake_instance=RID();
g.baked=Ref<Mesh>();
if (is_inside_tree())
_octant_enter_world(p_key);
g.dirty=true;
_queue_dirty_map();
}
void GridMap::_octant_bake(const OctantKey &p_key, const Ref<TriangleMesh>& p_tmesh,const Vector<BakeLight> &p_lights,List<Vector3> *p_prebake) {
ERR_FAIL_COND(!octant_map.has(p_key));
Octant&g = *octant_map[p_key];
Ref<TriangleMesh> tm=p_tmesh;
if (!p_prebake && is_inside_world())
_octant_exit_world(p_key);
Map< Ref<Material>, Ref<SurfaceTool> > surfaces;
Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
Vector3 octant_ofs=_octant_get_offset(p_key);
for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
Octant::ItemInstances &ii=E->get();
if (ii.mesh.is_null())
continue;
for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
IndexKey ik=F->get();
Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
ERR_CONTINUE(!C);
Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
Transform xform;
xform.basis.set_orthogonal_index(C->get().rot);
xform.set_origin( cellpos*cell_size+ofs);
if (!p_prebake)
xform.origin-=octant_ofs;
for(int i=0;i<ii.mesh->get_surface_count();i++) {
if (p_prebake) {
if (ii.mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
continue;
Array a = ii.mesh->surface_get_arrays(i);
PoolVector<Vector3> av=a[VS::ARRAY_VERTEX];
int avs = av.size();
PoolVector<Vector3>::Read vr = av.read();
PoolVector<int> ai=a[VS::ARRAY_INDEX];
int ais=ai.size();
if (ais) {
PoolVector<int>::Read ir=ai.read();
for(int j=0;j<ais;j++) {
p_prebake->push_back(xform.xform(vr[ir[j]]));
//print_line("V SET: "+xform.xform(vr[ir[j]]));
}
} else {
for(int j=0;j<avs;j++) {
p_prebake->push_back(xform.xform(vr[j]));
}
}
} else {
Ref<Material> m = ii.mesh->surface_get_material(i);
Map< Ref<Material>, Ref<SurfaceTool> >::Element *S=surfaces.find(m);
if (!S) {
S=surfaces.insert(m,Ref<SurfaceTool>( memnew( SurfaceTool )));
}
Ref<SurfaceTool> st = S->get();
List<SurfaceTool::Vertex>::Element *V=st->get_vertex_array().back();
st->append_from(ii.mesh,i,xform);
st->set_material(m);
if (tm.is_valid()) {
if (V)
V=V->next();
else
V=st->get_vertex_array().front();
int lc = p_lights.size();
const BakeLight* bl = p_lights.ptr();
float ofs = cell_size*0.02;
for(;V;V=V->next()) {
SurfaceTool::Vertex &v=V->get();
Vector3 vertex = v.vertex + octant_ofs;
//print_line("V GET: "+vertex);
Vector3 normal = tm->get_area_normal( Rect3( Vector3(-ofs,-ofs,-ofs)+vertex,Vector3(ofs,ofs,ofs)*2.0));
if (normal==Vector3()) {
print_line("couldn't find for vertex: "+vertex);
}
ERR_CONTINUE( normal== Vector3());
float max_l=1.0;
float max_dist=1.0;
if (lc) {
for(int j=0;j<lc;j++) {
const BakeLight &l=bl[j];
switch(l.type) {
case VS::LIGHT_DIRECTIONAL: {
Vector3 ray_from=vertex + normal *ofs;
Vector3 ray_to=l.dir*5000;
Vector3 n;
Vector3 p;
if (tm->intersect_segment(ray_from,ray_to,p,n)) {
float dist = 1.0-l.param[VS::LIGHT_PARAM_SHADOW_DARKENING];
if (dist<=max_dist) {
max_dist=dist;
max_l=1.0-dist;
}
}
} break;
}
}
}
v.color=Color(max_l,max_l,max_l,1.0);
}
st->add_to_format(VS::ARRAY_FORMAT_COLOR);
if (m.is_valid()) {
Ref<FixedSpatialMaterial> fm = m;
if (fm.is_valid())
fm->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_COLOR_ARRAY,true);
}
}
}
}
}
}
if (p_prebake)
return;
g.baked = Ref<Mesh>( memnew( Mesh ));
for(Map< Ref<Material>, Ref<SurfaceTool> >::Element *E=surfaces.front();E;E=E->next()) {
Ref<SurfaceTool> st = E->get();
st->commit(g.baked);
}
g.bake_instance = VS::get_singleton()->instance_create();
VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
if (is_inside_world())
_octant_enter_world(p_key);
g.dirty=true;
_queue_dirty_map();
}
void GridMap::_notification(int p_what) {
@@ -1011,10 +720,6 @@ void GridMap::_notification(int p_what) {
last_transform=get_global_transform();
if (use_baked_light) {
_find_baked_light();
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -1036,15 +741,6 @@ void GridMap::_notification(int p_what) {
_octant_exit_world(E->key());
}
if (use_baked_light) {
if (baked_light_instance) {
baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
baked_light_instance=NULL;
}
_baked_light_changed();
}
//_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
//_update_dirty_map_callback();
@@ -1122,9 +818,6 @@ void GridMap::_clear_internal(bool p_keep_areas) {
VS::get_singleton()->free(F->get().multimesh_instance);
}
//unbake just in case
if (E->get()->bake_instance.is_valid())
VS::get_singleton()->free(E->get()->bake_instance);
if (E->get()->collision_debug.is_valid())
VS::get_singleton()->free(E->get()->collision_debug);
@@ -1188,9 +881,6 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_theme","theme:MeshLibrary"),&GridMap::set_theme);
ClassDB::bind_method(D_METHOD("get_theme:MeshLibrary"),&GridMap::get_theme);
ClassDB::bind_method(D_METHOD("set_bake","enable"),&GridMap::set_bake);
ClassDB::bind_method(D_METHOD("is_baking_enabled"),&GridMap::is_baking_enabled);
ClassDB::bind_method(D_METHOD("set_cell_size","size"),&GridMap::set_cell_size);
ClassDB::bind_method(D_METHOD("get_cell_size"),&GridMap::get_cell_size);
@@ -1226,20 +916,11 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("area_get_portal_disable_color","area"),&GridMap::area_get_portal_disable_color);
ClassDB::bind_method(D_METHOD("erase_area","area"),&GridMap::erase_area);
ClassDB::bind_method(D_METHOD("get_unused_area_id","area"),&GridMap::get_unused_area_id);
ClassDB::bind_method(D_METHOD("bake_geometry"),&GridMap::bake_geometry);
ClassDB::bind_method(D_METHOD("_baked_light_changed"),&GridMap::_baked_light_changed);
ClassDB::bind_method(D_METHOD("set_use_baked_light","use"),&GridMap::set_use_baked_light);
ClassDB::bind_method(D_METHOD("is_using_baked_light","use"),&GridMap::is_using_baked_light);
ClassDB::bind_method(D_METHOD("_get_baked_light_meshes"),&GridMap::_get_baked_light_meshes);
ClassDB::set_method_flags("GridMap","bake_geometry",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("clear"),&GridMap::clear);
ClassDB::bind_method(D_METHOD("get_meshes"),&GridMap::get_meshes);
BIND_CONSTANT( INVALID_CELL_ITEM );
}
@@ -1622,23 +1303,6 @@ int GridMap::get_unused_area_id() const {
return area_map.back()->key()+1;
}
void GridMap::set_bake(bool p_bake) {
bake=p_bake;
if (bake==false) {
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
_octant_clear_baked(E->key());
}
}
}
bool GridMap::is_baking_enabled() const {
return bake;
}
void GridMap::set_cell_scale(float p_scale) {
cell_scale=p_scale;
@@ -1652,100 +1316,8 @@ float GridMap::get_cell_scale() const{
void GridMap::bake_geometry() {
//used to compute vertex occlusion
Ref<TriangleMesh> tmesh;
Vector<BakeLight> lights;
if (true) {
List<Vector3> vertices;
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
_octant_bake(E->key(),tmesh,lights,&vertices);
}
PoolVector<Vector3> vv;
vv.fill_with(vertices);
//print_line("TOTAL VERTICES: "+itos(vv.size()));
tmesh = Ref<TriangleMesh>( memnew( TriangleMesh ));
tmesh->create(vv);
for(int i=0;i<get_child_count();i++) {
if (get_child(i)->cast_to<Light>()) {
Light *l = get_child(i)->cast_to<Light>();
BakeLight bl;
for(int i=0;i<Light::PARAM_MAX;i++) {
bl.param[i]=l->get_parameter(Light::Parameter(i));
}
Transform t=l->get_global_transform();
bl.pos=t.origin;
bl.dir=t.basis.get_axis(2);
bl.type=l->get_light_type();
lights.push_back(bl);
}
}
}
int idx=0;
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
if (E->get()->baked.is_valid())
_octant_clear_baked(E->key());
_octant_bake(E->key(),tmesh,lights);
print_line("baking "+itos(idx)+"/"+itos(octant_map.size()));
idx++;
}
}
void GridMap::_baked_light_changed() {
/*
if (!baked_light_instance)
VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),RID());
else
VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),baked_light_instance->get_baked_light_instance());
*/
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
for(Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
VS::get_singleton()->instance_geometry_set_baked_light(F->get().multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
}
}
}
void GridMap::_find_baked_light() {
Node *n=get_parent();
while(n) {
BakedLightInstance *bl=n->cast_to<BakedLightInstance>();
if (bl) {
baked_light_instance=bl;
baked_light_instance->connect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
_baked_light_changed();
return;
}
n=n->get_parent();
}
_baked_light_changed();
}
Array GridMap::_get_baked_light_meshes() {
Array GridMap::get_meshes() {
if (theme.is_null())
return Array();
@@ -1783,31 +1355,6 @@ Array GridMap::_get_baked_light_meshes() {
return meshes;
}
void GridMap::set_use_baked_light(bool p_use) {
if (use_baked_light==p_use)
return;
use_baked_light=p_use;
if (is_inside_world()) {
if (!p_use) {
if (baked_light_instance) {
baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
baked_light_instance=NULL;
}
_baked_light_changed();
} else {
_find_baked_light();
}
}
}
bool GridMap::is_using_baked_light() const{
return use_baked_light;
}
@@ -1825,12 +1372,8 @@ GridMap::GridMap() {
clip_floor=0;
clip_axis=Vector3::AXIS_Z;
clip_above=true;
baked_lock=false;
bake=false;
cell_scale=1.0;
baked_light_instance=NULL;
use_baked_light=false;
navigation = NULL;
set_notify_transform(true);