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-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
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@@ -102,6 +102,7 @@
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#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
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#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
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#include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
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#include "tools/editor/io_plugins/editor_export_scene.h"
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#include "plugins/editor_preview_plugins.h"
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@@ -5684,6 +5685,7 @@ EditorNode::EditorNode() {
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editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
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editor_import_export->add_export_plugin( Ref<EditorSampleExportPlugin>( memnew(EditorSampleExportPlugin)));
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editor_import_export->add_export_plugin( Ref<EditorSceneExportPlugin>( memnew(EditorSceneExportPlugin)));
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add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
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add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
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