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Mono/C#: Default to net47 for new projects
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@@ -100,7 +100,7 @@ namespace GodotTools.ProjectEditor
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mainGroup.AddProperty("OutputPath", Path.Combine("bin", "$(Configuration)"));
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mainGroup.AddProperty("RootNamespace", IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true));
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mainGroup.AddProperty("AssemblyName", name);
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mainGroup.AddProperty("TargetFrameworkVersion", "v4.5");
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mainGroup.AddProperty("TargetFrameworkVersion", "v4.7");
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mainGroup.AddProperty("GodotProjectGeneratorVersion", Assembly.GetExecutingAssembly().GetName().Version.ToString());
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var debugGroup = root.AddPropertyGroup();
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