1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Mono/C#: Default to net47 for new projects

This commit is contained in:
Ignacio Etcheverry
2020-01-23 15:57:47 +01:00
parent ff7e7bd260
commit d9ff5f7fc2
6 changed files with 10 additions and 10 deletions

View File

@@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GodotTools.BuildLogger</RootNamespace>
<AssemblyName>GodotTools.BuildLogger</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<LangVersion>7</LangVersion>
</PropertyGroup>
@@ -50,11 +50,11 @@
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>