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[Scene] Add SceneStringNames::item_selected
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@@ -221,7 +221,7 @@ QuickSettingsDialog::QuickSettingsDialog() {
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{
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language_option_button = memnew(OptionButton);
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language_option_button->set_fit_to_longest_item(false);
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language_option_button->connect("item_selected", callable_mp(this, &QuickSettingsDialog::_language_selected));
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language_option_button->connect(SceneStringName(item_selected), callable_mp(this, &QuickSettingsDialog::_language_selected));
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for (int i = 0; i < editor_languages.size(); i++) {
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const String &lang_value = editor_languages[i];
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@@ -237,7 +237,7 @@ QuickSettingsDialog::QuickSettingsDialog() {
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{
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theme_option_button = memnew(OptionButton);
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theme_option_button->set_fit_to_longest_item(false);
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theme_option_button->connect("item_selected", callable_mp(this, &QuickSettingsDialog::_theme_selected));
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theme_option_button->connect(SceneStringName(item_selected), callable_mp(this, &QuickSettingsDialog::_theme_selected));
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for (int i = 0; i < editor_themes.size(); i++) {
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const String &theme_value = editor_themes[i];
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@@ -260,7 +260,7 @@ QuickSettingsDialog::QuickSettingsDialog() {
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{
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scale_option_button = memnew(OptionButton);
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scale_option_button->set_fit_to_longest_item(false);
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scale_option_button->connect("item_selected", callable_mp(this, &QuickSettingsDialog::_scale_selected));
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scale_option_button->connect(SceneStringName(item_selected), callable_mp(this, &QuickSettingsDialog::_scale_selected));
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for (int i = 0; i < editor_scales.size(); i++) {
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const String &scale_value = editor_scales[i];
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@@ -274,7 +274,7 @@ QuickSettingsDialog::QuickSettingsDialog() {
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{
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network_mode_option_button = memnew(OptionButton);
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network_mode_option_button->set_fit_to_longest_item(false);
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network_mode_option_button->connect("item_selected", callable_mp(this, &QuickSettingsDialog::_network_mode_selected));
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network_mode_option_button->connect(SceneStringName(item_selected), callable_mp(this, &QuickSettingsDialog::_network_mode_selected));
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for (int i = 0; i < editor_network_modes.size(); i++) {
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const String &network_mode_value = editor_network_modes[i];
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