1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

[Scene] Add SceneStringNames::item_selected

This commit is contained in:
A Thousand Ships
2024-05-14 14:21:31 +02:00
parent 0a83e7c5da
commit d9e2fc74c7
58 changed files with 135 additions and 131 deletions

View File

@@ -125,7 +125,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
onion_skinning->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu));
blend_editor.next->connect(SNAME("item_selected"), callable_mp(this, &AnimationPlayerEditor::_blend_editor_next_changed));
blend_editor.next->connect(SceneStringName(item_selected), callable_mp(this, &AnimationPlayerEditor::_blend_editor_next_changed));
get_tree()->connect(SNAME("node_removed"), callable_mp(this, &AnimationPlayerEditor::_node_removed));
@@ -2090,7 +2090,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
play_bw_from->connect(SceneStringName(pressed), callable_mp(this, &AnimationPlayerEditor::_play_bw_from_pressed));
stop->connect(SceneStringName(pressed), callable_mp(this, &AnimationPlayerEditor::_stop_pressed));
animation->connect(SNAME("item_selected"), callable_mp(this, &AnimationPlayerEditor::_animation_selected));
animation->connect(SceneStringName(item_selected), callable_mp(this, &AnimationPlayerEditor::_animation_selected));
frame->connect(SNAME("value_changed"), callable_mp(this, &AnimationPlayerEditor::_seek_value_changed).bind(false));
scale->connect(SNAME("text_submitted"), callable_mp(this, &AnimationPlayerEditor::_scale_changed));