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Binding LIGHT_PARAM_INTENSITY in RenderingServer
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@@ -1933,6 +1933,7 @@ void RenderingServer::_bind_methods() {
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BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_OPACITY);
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BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BLUR);
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BIND_ENUM_CONSTANT(LIGHT_PARAM_TRANSMITTANCE_BIAS);
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BIND_ENUM_CONSTANT(LIGHT_PARAM_INTENSITY);
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BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX);
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BIND_ENUM_CONSTANT(LIGHT_BAKE_DISABLED);
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