You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Fixes memory leaks in GdNavigationServer and RasterizerSceneHighEndRD
This commit is contained in:
@@ -115,12 +115,15 @@
|
||||
|
||||
GdNavigationServer::GdNavigationServer() :
|
||||
NavigationServer(),
|
||||
commands_mutex(Mutex::create()),
|
||||
operations_mutex(Mutex::create()),
|
||||
active(true) {
|
||||
commands_mutex = Mutex::create();
|
||||
operations_mutex = Mutex::create();
|
||||
}
|
||||
|
||||
GdNavigationServer::~GdNavigationServer() {}
|
||||
GdNavigationServer::~GdNavigationServer() {
|
||||
memdelete(operations_mutex);
|
||||
memdelete(commands_mutex);
|
||||
}
|
||||
|
||||
void GdNavigationServer::add_command(SetCommand *command) const {
|
||||
auto mut_this = const_cast<GdNavigationServer *>(this);
|
||||
|
||||
@@ -2697,8 +2697,20 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
|
||||
RD::get_singleton()->free(view_dependant_uniform_set);
|
||||
}
|
||||
|
||||
storage->free(wireframe_material_shader);
|
||||
storage->free(overdraw_material_shader);
|
||||
storage->free(default_shader);
|
||||
|
||||
storage->free(wireframe_material);
|
||||
storage->free(overdraw_material);
|
||||
storage->free(default_material);
|
||||
|
||||
{
|
||||
RD::get_singleton()->free(scene_state.reflection_buffer);
|
||||
memdelete_arr(scene_state.instances);
|
||||
memdelete_arr(scene_state.gi_probes);
|
||||
memdelete_arr(scene_state.directional_lights);
|
||||
memdelete_arr(scene_state.lights);
|
||||
memdelete_arr(scene_state.reflections);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user