You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Fix AnimationTimeline time not updating when dragged.
This commit is contained in:
@@ -1265,7 +1265,9 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool
|
|||||||
player->seek(pos, true, true);
|
player->seek(pos, true, true);
|
||||||
player->seek(pos + delta, true, true);
|
player->seek(pos + delta, true, true);
|
||||||
} else {
|
} else {
|
||||||
player->stop();
|
if (player->is_playing()) {
|
||||||
|
player->stop();
|
||||||
|
}
|
||||||
player->seek(pos, true, true);
|
player->seek(pos, true, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user